@@ -41,7 +41,7 @@ public void ShouldRaiseBoolGameEvent()
41
41
}
42
42
43
43
[ Test ]
44
- public void ShouldRegisterAndUnregisterBoolGameEvent ( )
44
+ public void ShouldRegisterAndUnregisterBoolGameEventListener ( )
45
45
{
46
46
var gameEvent = ScriptableObject . CreateInstance < BoolGameEvent > ( ) ;
47
47
var listener = new NoOpArgumentListener < bool > ( ) ;
@@ -77,7 +77,7 @@ public void ShouldRaiseFloatGameEvent()
77
77
}
78
78
79
79
[ Test ]
80
- public void ShouldRegisterAndUnregisterFloatGameEvent ( )
80
+ public void ShouldRegisterAndUnregisterFloatGameEventListener ( )
81
81
{
82
82
var gameEvent = ScriptableObject . CreateInstance < FloatGameEvent > ( ) ;
83
83
var listener = new NoOpArgumentListener < float > ( ) ;
@@ -118,7 +118,7 @@ public void ShouldRaiseGameEventEvent()
118
118
}
119
119
120
120
[ Test ]
121
- public void ShouldRegisterAndUnregisterGameObjectGameEvent ( )
121
+ public void ShouldRegisterAndUnregisterGameObjectGameEventListener ( )
122
122
{
123
123
var gameEvent = ScriptableObject . CreateInstance < GameObjectGameEvent > ( ) ;
124
124
var listener = new NoOpArgumentListener < UnityEngine . GameObject > ( ) ;
@@ -156,7 +156,7 @@ public void ShouldRaiseGameObjectGameEventListener()
156
156
}
157
157
158
158
[ Test ]
159
- public void ShouldRegisterAndUnregisterGameEvent ( )
159
+ public void ShouldRegisterAndUnregisterGameEventListener ( )
160
160
{
161
161
var gameEvent = ScriptableObject . CreateInstance < GameEvent > ( ) ;
162
162
var listener = new NoOpListener ( ) ;
@@ -192,7 +192,7 @@ public void ShouldRaiseIntGameEventListener()
192
192
}
193
193
194
194
[ Test ]
195
- public void ShouldRegisterAndUnregisterIntGameEvent ( )
195
+ public void ShouldRegisterAndUnregisterIntGameEventListener ( )
196
196
{
197
197
var gameEvent = ScriptableObject . CreateInstance < IntGameEvent > ( ) ;
198
198
var listener = new NoOpArgumentListener < int > ( ) ;
@@ -228,7 +228,7 @@ public void ShouldRaiseStringGameEventListener()
228
228
}
229
229
230
230
[ Test ]
231
- public void ShouldRegisterAndUnregisterStringGameEvent ( )
231
+ public void ShouldRegisterAndUnregisterStringGameEventListener ( )
232
232
{
233
233
var gameEvent = ScriptableObject . CreateInstance < StringGameEvent > ( ) ;
234
234
var listener = new NoOpArgumentListener < string > ( ) ;
@@ -266,7 +266,7 @@ public void ShouldRaiseTransformGameEventListener()
266
266
}
267
267
268
268
[ Test ]
269
- public void ShouldRegisterAndUnregisterTransformGameEvent ( )
269
+ public void ShouldRegisterAndUnregisterTransformGameEventListener ( )
270
270
{
271
271
var gameEvent = ScriptableObject . CreateInstance < TransformGameEvent > ( ) ;
272
272
var listener = new NoOpArgumentListener < UnityEngine . Transform > ( ) ;
@@ -302,7 +302,7 @@ public void ShouldRaiseVector2EventListener()
302
302
}
303
303
304
304
[ Test ]
305
- public void ShouldRegisterAndUnregisterVector2GameEvent ( )
305
+ public void ShouldRegisterAndUnregisterVector2GameEventListener ( )
306
306
{
307
307
var gameEvent = ScriptableObject . CreateInstance < Vector2GameEvent > ( ) ;
308
308
var listener = new NoOpArgumentListener < UnityEngine . Vector2 > ( ) ;
@@ -338,7 +338,7 @@ public void ShouldRaiseVector3EventListener()
338
338
}
339
339
340
340
[ Test ]
341
- public void ShouldRegisterAndUnregisterVector3GameEvent ( )
341
+ public void ShouldRegisterAndUnregisterVector3GameEventListener ( )
342
342
{
343
343
var gameEvent = ScriptableObject . CreateInstance < Vector3GameEvent > ( ) ;
344
344
var listener = new NoOpArgumentListener < UnityEngine . Vector3 > ( ) ;
@@ -351,7 +351,7 @@ public void ShouldRegisterAndUnregisterVector3GameEvent()
351
351
}
352
352
353
353
[ Test ]
354
- public void ShouldRegisterAndUnregisterMultipleGameEvents ( )
354
+ public void ShouldRegisterAndUnregisterGameEventMultipleListeners ( )
355
355
{
356
356
var gameEvent = ScriptableObject . CreateInstance < Vector3GameEvent > ( ) ;
357
357
var firstListener = new NoOpArgumentListener < UnityEngine . Vector3 > ( ) ;
0 commit comments