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Updated tests naming in GameEventTest.cs. (#20)
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Tests/Runtime/GameEvents/GameEventTest.cs

Lines changed: 10 additions & 10 deletions
Original file line numberDiff line numberDiff line change
@@ -41,7 +41,7 @@ public void ShouldRaiseBoolGameEvent()
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}
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[Test]
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public void ShouldRegisterAndUnregisterBoolGameEvent()
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public void ShouldRegisterAndUnregisterBoolGameEventListener()
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{
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var gameEvent = ScriptableObject.CreateInstance<BoolGameEvent>();
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var listener = new NoOpArgumentListener<bool>();
@@ -77,7 +77,7 @@ public void ShouldRaiseFloatGameEvent()
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}
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[Test]
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public void ShouldRegisterAndUnregisterFloatGameEvent()
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public void ShouldRegisterAndUnregisterFloatGameEventListener()
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{
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var gameEvent = ScriptableObject.CreateInstance<FloatGameEvent>();
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var listener = new NoOpArgumentListener<float>();
@@ -118,7 +118,7 @@ public void ShouldRaiseGameEventEvent()
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}
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[Test]
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public void ShouldRegisterAndUnregisterGameObjectGameEvent()
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public void ShouldRegisterAndUnregisterGameObjectGameEventListener()
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{
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var gameEvent = ScriptableObject.CreateInstance<GameObjectGameEvent>();
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var listener = new NoOpArgumentListener<UnityEngine.GameObject>();
@@ -156,7 +156,7 @@ public void ShouldRaiseGameObjectGameEventListener()
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}
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[Test]
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public void ShouldRegisterAndUnregisterGameEvent()
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public void ShouldRegisterAndUnregisterGameEventListener()
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{
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var gameEvent = ScriptableObject.CreateInstance<GameEvent>();
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var listener = new NoOpListener();
@@ -192,7 +192,7 @@ public void ShouldRaiseIntGameEventListener()
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}
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[Test]
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public void ShouldRegisterAndUnregisterIntGameEvent()
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public void ShouldRegisterAndUnregisterIntGameEventListener()
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{
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var gameEvent = ScriptableObject.CreateInstance<IntGameEvent>();
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var listener = new NoOpArgumentListener<int>();
@@ -228,7 +228,7 @@ public void ShouldRaiseStringGameEventListener()
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}
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[Test]
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public void ShouldRegisterAndUnregisterStringGameEvent()
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public void ShouldRegisterAndUnregisterStringGameEventListener()
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{
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var gameEvent = ScriptableObject.CreateInstance<StringGameEvent>();
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var listener = new NoOpArgumentListener<string>();
@@ -266,7 +266,7 @@ public void ShouldRaiseTransformGameEventListener()
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}
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[Test]
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public void ShouldRegisterAndUnregisterTransformGameEvent()
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public void ShouldRegisterAndUnregisterTransformGameEventListener()
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{
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var gameEvent = ScriptableObject.CreateInstance<TransformGameEvent>();
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var listener = new NoOpArgumentListener<UnityEngine.Transform>();
@@ -302,7 +302,7 @@ public void ShouldRaiseVector2EventListener()
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}
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[Test]
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public void ShouldRegisterAndUnregisterVector2GameEvent()
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public void ShouldRegisterAndUnregisterVector2GameEventListener()
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{
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var gameEvent = ScriptableObject.CreateInstance<Vector2GameEvent>();
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var listener = new NoOpArgumentListener<UnityEngine.Vector2>();
@@ -338,7 +338,7 @@ public void ShouldRaiseVector3EventListener()
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}
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[Test]
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public void ShouldRegisterAndUnregisterVector3GameEvent()
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public void ShouldRegisterAndUnregisterVector3GameEventListener()
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{
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var gameEvent = ScriptableObject.CreateInstance<Vector3GameEvent>();
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var listener = new NoOpArgumentListener<UnityEngine.Vector3>();
@@ -351,7 +351,7 @@ public void ShouldRegisterAndUnregisterVector3GameEvent()
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}
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[Test]
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public void ShouldRegisterAndUnregisterMultipleGameEvents()
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public void ShouldRegisterAndUnregisterGameEventMultipleListeners()
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{
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var gameEvent = ScriptableObject.CreateInstance<Vector3GameEvent>();
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var firstListener = new NoOpArgumentListener<UnityEngine.Vector3>();

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