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Include iOS

Denis edited this page Mar 15, 2021 · 22 revisions

⚡ Before you start
Make sure you have correctly setup project settings.


The Clever Ads Solutions Unity plugin is distributed with the EDM4U library. This library is intended for use by any Unity plugin that requires access to iOS CocoaPods. It provides Unity plugins the ability to declare dependencies, which are then automatically resolved and copied into your Unity project.

Install Cocoapods

Make sure that Cocoapods is installed.
In the Unity editor, select: Assets > External Dependency Manager > iOS Resolver > Install Cocoapods

Track Location Enabled

The SDK are not collects location data automatically if the user allowed the app to track the location.
Check mark Track Location Enabled in Assets > CleverAdsSolutions > iOS Settings window to collects location data by default.
Or change the flag at any time using the following method:

CAS.MobileAds.settings.trackLocationEnabled = true;

App Pause On Background

Indicates if the Unity app should be automatically paused when a full screen ad (Interstitial or Rewarded video ad) is displayed.
Enabled by default.
Change the flag at any time using the following method:

CAS.MobileAds.settings.iOSAppPauseOnBackground = false;

Optional permissions

In iOS 10, Apple has extended the scope of its privacy controls by restricting access to features like the camera, photo library, etc. In order to unlock rich, immersive experiences in the SDK that take advantage of these services, please add the following entry to your apps plist:

<key>NSPhotoLibraryUsageDescription</key>
<string>Some ad content may require access to the photo library.</string>
<key>NSCameraUsageDescription</key>
<string>Some ad content may access camera to take picture.</string>
<key>NSMotionUsageDescription</key>
<string>Some ad content may require access to accelerometer for interactive ad experience.</string>

You can also use the settings provided by the Unity Player Settings > Other Settings > Usage Description.


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