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- > Library of ScriptableObject types for Unity:</br >
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- > <b >RuntimeSets</b > - GameObjects can add themselves to RuntimeSet assets at runtime to quickly get sets of GameObjects</br >
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- > <b >Variables</b > - Use scriptable objects to share variable instances between objects. Subscribe for value change events.</br >
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- > <b >GameEvents</b > - Hook up events between scenes and prefabs using scriptable objects as game events</br >
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+ > Library of ScriptableObject types for Unity:</br ></br >
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+ > <b >RuntimeSets</b ></br >
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+ > GameObjects can add themselves to RuntimeSet assets at runtime to quickly get sets of GameObjects</br >
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+ > <b >Variables</b ></br >
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+ > Use scriptable objects to share variable instances between objects. Subscribe for value change events.</br >
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+ > <b >GameEvents</b ></br >
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+ > Hook up events between scenes and prefabs using scriptable objects as game events</br >
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## Quick Package Install
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