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Incorrect rendering with high pixel displays #1021

@kylebarron

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@kylebarron

deck.gl doesn't fill the entire div with very wide displays, leading to incorrect rendering... a sense of "floating".

You can tell it's not filling the entire width because the maplibre controls are on the right of the map.

Screen.Recording.2025-10-31.at.4.05.26.PM.mov

When I reduce the width by opening the dev window, it displays correctly.

cc @vgeorge

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