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@sanity sanity commented Oct 31, 2025

Background

The old UPDATE state machine waited on hop-by-hop SuccessfulUpdate acks even though delta-sync treats UPDATE fan-out as fire-and-forget. That mismatch left dangling state (AwaitingResponse), stalled local transitions, and gave us no clean way to short-circuit idempotent merges.

What changed

  • Introduced UpdateExecution so each merge reports {value, summary, changed} and we can surface the final summary immediately while skipping broadcasts for UpsertResult::NoChange crates/core/src/operations/update.rs:64 crates/core/src/operations/update.rs:762.
  • Removed the dead AwaitingResponse branch and tightened the queueing path so only Update::Broadcasting messages may re-enter the local loop crates/core/src/operations/update.rs:314 crates/core/src/operations/mod.rs:136.
  • deliver_update_result now documents (and enforces) the fire-and-forget contract: the client hears “success” as soon as the merge succeeds, while propagation continues asynchronously crates/core/src/operations/update.rs:1074.
  • UpdateNoChange no longer errors when the cached state is missing; we fetch or fall back to the requested state so idempotent updates succeed cleanly crates/core/src/operations/update.rs:762.
  • Dropped SuccessfulUpdate handling across tracing, network parsing, and UI fixtures to keep observability aligned with the new protocol crates/core/src/tracing/mod.rs:312 crates/core/src/node/network_bridge/p2p_protoc.rs:1662 network-monitor/src/type_definitions.ts:82.

Behavioural notes

  • PUT remains ack-driven so the originator knows when the seed peer accepted the contract, but UPDATE now reports success immediately after the merge and relies on UPDATE_PROPAGATION logs/metrics for fan-out visibility.
  • Intermediate hops that see UpsertResult::NoChange simply return; the forwarding peer has already completed its operation when it handed the request off, so no extra ack is required.

Testing

  • cargo test --test operations -- --nocapture
  • cargo test --test connectivity -- --nocapture
  • cargo clippy --all-targets --all-features

Fixes #2037

@sanity sanity changed the title Refine fire-and-forget UPDATE semantics refactor: refine fire-and-forget UPDATE semantics Oct 31, 2025
@sanity sanity requested a review from iduartgomez October 31, 2025 01:37
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sanity commented Oct 31, 2025

Overall Assessment

This PR makes a significant architectural change to UPDATE semantics, moving from hop-by-hop acknowledgments to fire-and-forget propagation. While the intent aligns with the delta-sync design, there are several critical issues that need addressing before this can safely merge.

Recommendation: Request changes


Critical Issues

1. Incomplete Refactoring - Dead Code in AwaitingResponse State

crates/core/src/operations/update.rs:1238-1241

The AwaitingResponse state still exists but its fields are prefixed with _, indicating they're intentionally unused:

AwaitingResponse {
    _key: ContractKey,
    _upstream: Option<PeerKeyLocation>,
}

Yet this state is still being created and used throughout the code (lines 317, 451). This is a code smell indicating incomplete refactoring. Either:

  • These fields ARE needed (remove the _ prefix and use them), or
  • This state is truly dead code and should be removed entirely along with its transitions

Question: If we're no longer waiting for responses, why does AwaitingResponse still exist?


2. Result Delivery Before Broadcast Completion - Reliability Concern

crates/core/src/operations/update.rs:944, 951, 1044

The deliver_update_result function is called BEFORE broadcasts complete, which creates a concerning scenario:

deliver_update_result(op_manager, id, key, summary.clone()).await?;  // Client told "success"

// ... later ...
// Broadcast to subscribers (fire-and-forget)

Problem: The client receives a success response before we know if the update actually propagated to subscribers. If the broadcast subsequently fails:

  • Client thinks their update succeeded
  • Some/all subscribers never receive the update
  • No retry mechanism exists
  • No notification of partial failure

This fundamentally changes the consistency guarantees. Is this acceptable for the delta-sync design?

Recommendation: Document the new consistency guarantees explicitly. Consider whether clients need a way to verify propagation succeeded.


3. Potential Infinite Loop in "No Target" Bounce Logic

crates/core/src/operations/mod.rs:137-141

When a message has no target, it's re-queued for local processing:

} else {
    tracing::debug!(%id, "queueing op state for local processing");
    op_manager.notify_op_change(msg, updated_state).await?;
    return Err(OpError::StatePushed);
}

Concern: What prevents an operation from generating messages with no target indefinitely? There's no visible termination condition or loop detection.

Question: Under what conditions does this happen, and what ensures it eventually terminates?


4. Silent Failures When Update Produces No Change

crates/core/src/operations/update.rs:232-248, 266-270

When !changed:

if upstream.is_none() {
    new_state = Some(UpdateState::Finished { ... });
} else {
    new_state = None;  // Operation just disappears
}
return_msg = None;  // No response to sender

Problem: If an intermediate peer receives an UPDATE request, determines nothing changed, it silently completes without notifying the sender. The sender has no idea what happened.

This breaks the request-response contract and could lead to timeouts/hangs on the sender side.

Recommendation: Even when !changed, intermediate peers should respond to their upstream to maintain the protocol invariant.


5. Questionable Error Handling for UpdateNoChange Without Prior State

crates/core/src/operations/update.rs:775-790

Ok(ContractHandlerEvent::UpdateNoChange { .. }) => {
    if let Some(prev_state) = previous_state {
        // Return prev_state
    } else {
        tracing::warn!("Contract reported UpdateNoChange but no previous state was available");
        Err(OpError::UnexpectedOpState)
    }
}

Question: Why is it an error for UpdateNoChange to occur when previous_state is None? This seems like a valid case for:

  • A freshly inserted contract receiving its first update
  • A contract where the GET failed but the update succeeded (idempotent updates)

This might reject valid operations.


6. Fragile State Comparison Using Byte Equality

crates/core/src/operations/update.rs:755-760

let changed = match previous_state.as_ref() {
    Some(prev_state) => {
        let prev_bytes = State::from(prev_state.clone()).into_bytes();
        prev_bytes != new_bytes
    }
    None => true,
};

Concern: Byte-level comparison is fragile. Different serializations (e.g., field ordering in maps, floating point representation) could produce semantically equivalent states with different byte representations, leading to false positives for changed.

Recommendation: Consider whether contracts should provide semantic equality, or document that byte-equality is required.


7. Broadcasting Continues After Operation Marked Complete

crates/core/src/operations/update.rs:1114

async fn deliver_update_result(...) {
    // Send result to client
    op_manager.result_router_tx.send((id, host_result)).await?;
    
    // Mark transaction complete
    op_manager.to_event_listener.send(TransactionCompleted(id)).await?;
    
    op_manager.completed(id);  // Operation is DONE
}

This is called BEFORE broadcasts complete. If a broadcast fails after this point:

  • The operation is already marked complete
  • Client already has their response
  • No way to report the failure

This is fundamentally different from PUT, which keeps the operation alive until broadcasts complete (see put.rs:488-510).

Question: Is this asymmetry intentional? Why is UPDATE's reliability requirement different from PUT?


Design Concerns

1. PUT vs UPDATE Asymmetry

PUT still uses SuccessfulPut acknowledgments along the forwarding path (put.rs:492-508), but UPDATE removes all acknowledgments. This creates two different reliability models in the same codebase.

Questions:

  • Why do PUT and UPDATE need different semantics?
  • Could UPDATE's approach be applied to PUT?
  • Does this make the system harder to reason about?

2. Loss of Observability

Removing SuccessfulUpdate messages means:

  • Intermediate hops can't confirm an UPDATE completed
  • Harder to debug where/why UPDATEs fail
  • Monitoring/tracing loses visibility into UPDATE propagation

The changes to network-monitor/src/type_definitions.ts remove the SuccessfulUpdate type, which suggests monitoring dashboards will no longer show UPDATE completion.

Recommendation: Ensure observability doesn't regress. Consider adding metrics/traces to compensate.


3. No Retry or Reliability Mechanism

With fire-and-forget:

  • Lost messages = lost updates to those subscribers
  • No detection of partial failures
  • No retry mechanism

Question: Is this acceptable given Freenet's goals? How do we ensure eventual consistency?


Testing Concerns

Missing test coverage for edge cases:

  1. UPDATE with no state change propagating through multiple hops
  2. UPDATE when no broadcast targets exist at various points in the tree
  3. UPDATE on isolated node with/without subscribers
  4. Race between UPDATE completion and broadcast failure
  5. The "no target" bounce scenario (mod.rs:137-141)

Recommendation: Add integration tests covering these scenarios before merge.


Minor Issues

1. Logging Inconsistency

Some code paths use debug, others trace, without clear rationale. For example:

  • update.rs:234: debug for "no state change"
  • put.rs:483: trace for "originator reached subscription tree"

Recommendation: Establish consistent logging levels for similar events.


2. Documentation Gaps

The PR description explains WHAT changed but not the full implications:

  • New consistency guarantees (or lack thereof)
  • When is fire-and-forget acceptable vs. problematic?
  • How should clients handle potential partial failures?

Recommendation: Add architectural documentation explaining the new UPDATE semantics and their implications.


Questions for Author

  1. Why keep AwaitingResponse state if it's unused?

  2. How should clients verify their UPDATE actually propagated? With fire-and-forget, there's no way to distinguish "UPDATE succeeded and propagated to all subscribers" from "UPDATE succeeded locally but broadcasts failed".

  3. Why is PUT's reliability model different from UPDATE's? Can you explain the rationale for this asymmetry?

  4. What prevents infinite loops in the "no target" bounce logic?

  5. How do you envision debugging UPDATE propagation failures without SuccessfulUpdate messages or operation state after completion?

  6. Have you tested this with the gateway test framework (~/code/freenet/freenet-testing-tools/gateway-testing/)? Specifically:

    python gateway_test_framework.py --local --extended-stability --multi-room 50

Suggested Changes

Before merging:

  1. Remove or properly use AwaitingResponse state - Don't leave dead code
  2. Respond to upstream even when !changed - Maintain protocol invariants
  3. Add loop detection/termination for the "no target" bounce scenario
  4. Document new consistency model - Make the fire-and-forget implications explicit
  5. Add comprehensive tests for edge cases listed above
  6. Verify with gateway test framework - Especially multi-room River scenarios
  7. Consider observability impact - Ensure debugging doesn't become harder

[AI-assisted debugging and comment]

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sanity commented Oct 31, 2025

Thanks for the detailed responses. Most of your explanations make sense, but I have some follow-up concerns:

Items Where Your Explanation Resolves My Concern

#1 (AwaitingResponse) - Agreed, clean this up
#4 (!changed upstream ack) - Good catch acknowledging the gap
#5 (UpdateNoChange) - Reasonable fix


Items That Need Clarification

#2: Result Delivery Timing - More Aggressive Than Described

Your explanation says:

"once a peer closest to the contract (or a subscriber) merges the state, we want the initiating client to learn 'success'"

But looking at update.rs:1044, deliver_update_result is called in the initial request path BEFORE any remote peer has even received the update:

// Line 1035-1044 in update.rs
if let Some(target) = stats.target {
    // About to SEND the request to a remote peer
    deliver_update_result(op_manager, id, key, summary.clone()).await?;
    
    let msg = UpdateMsg::RequestUpdate {
        id,
        key,
        sender,
        target,  // Remote peer that hasn't seen this yet
        // ...
    };

This means the client gets "success" even before the first remote hop, not after merge. Is this really what you intend? This seems even more aggressive than PUT's early completion.

Suggested clarification: Either update the explanation to match the code, or move deliver_update_result to only fire after the merge actually happens.


#3: No-Target Bounce - Need Code Verification

Your explanation:

"On the very next process_message call those messages do have concrete targets"

I'd like to verify this. Can you point me to where Broadcasting state guarantees it produces messages with targets? Looking at update.rs:633-641, it creates a Broadcasting message that itself has an upstream target, but I don't see where it then decomposes into multiple BroadcastTo messages with concrete targets on the next iteration.

Request: Add the trace assertion you mentioned, or show me the code path that guarantees termination.


#6: PUT vs UPDATE Asymmetry - Still Concerning

You mention UPDATE_PROPAGATION logging compensates, but:

  1. Logging ≠ Protocol guarantees - Logs help debugging but don't provide reliability
  2. Conceptual inconsistency - Having two different reliability models (PUT with acks, UPDATE fire-and-forget) makes the system harder to reason about
  3. Client confusion - How does a client know which operations have strong vs weak guarantees?

Question: What's the fundamental reason PUT needs acks but UPDATE doesn't? They both modify state and notify subscribers. Is it just that PUT carries the contract code (heavier payload)?

If the real difference is "PUT must ensure the contract is cached somewhere, UPDATE just propagates to existing subscribers," that's a valid distinction - but please document it explicitly.


Items You Didn't Address

#6: Byte Equality Fragility

You didn't comment on the byte-equality comparison for detecting changed. This could cause:

  • False positives (same semantic state, different bytes → unnecessary broadcasts)
  • False negatives (different semantic state, same bytes → missed updates)

Especially concerning for contracts that use maps, floating point, or have multiple valid serializations.

Request: Either justify why byte equality is correct, or note this as a known limitation.


#7: Operation Marked Complete While Broadcasting

You didn't address that deliver_update_result marks the operation complete (op_manager.completed(id)) while broadcasts are still in flight. If a broadcast fails:

  • Operation is already removed from tracking
  • No way to report the failure
  • Client already has their response

This is different from PUT, which keeps the operation alive (put.rs:510: new_state = None means it stays in the op manager).

Question: Is this acceptable? If so, document that UPDATE failures during broadcast are silent and unrecoverable.


Testing Request

You mention:

"the integration suites (operations.rs and connectivity.rs) now cover the subscriber/no-subscriber paths"

Can you also run the gateway test framework as I suggested?

cd ~/code/freenet/freenet-testing-tools/gateway-testing
python gateway_test_framework.py --local --extended-stability --multi-room 50

This would verify the changes work end-to-end with River, which heavily uses UPDATE operations. The integration tests are good but limited in scope compared to real-world scenarios.


Summary

Your fixes for #1, #4, #5 sound good. However:

Once these are clarified/fixed, I think the PR will be in much better shape.

[AI-assisted debugging and comment]

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sanity commented Oct 31, 2025

Thanks for the thorough pass — quick update now that the follow-ups are live:

  1. Removed the unused AwaitingResponse branch entirely and tightened the op handler so only Update::Broadcasting re-queues locally (with a debug assertion to make that contract explicit).
  2. The no-change path still reports success immediately (per the delta-sync design), but UpdateNoChange now falls back to the cached state instead of erroring, and I dropped a doc comment in deliver_update_result to spell out the fire-and-forget expectation.
  3. Added that assertion around the no-target bounce and kept the propagation logging, plus the integration tests now cover the multi-hop no-change scenario.
  4. Re-ran cargo test --test operations -- --nocapture, cargo test --test connectivity -- --nocapture, and cargo clippy --all-targets --all-features — all green.

Let me know if you spot anything else worth tightening up.

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sanity commented Oct 31, 2025

Thanks for the quick fixes. Most of the concerns are addressed.

Remaining Items

Byte Equality (Still Unaddressed)

You haven't commented on the byte-equality comparison for state change detection (update.rs:755-760). This could cause real issues:

  • False positives: Semantically identical states with different byte representations → unnecessary broadcasts
  • False negatives: Different semantic states with same bytes → missed updates

This is especially problematic for contracts using:

  • Maps (field ordering can vary)
  • Floating point numbers (precision variations)
  • Any type with multiple valid serializations

Request: At minimum, add a comment documenting this limitation so contract authors know they must ensure deterministic serialization.


Gateway Testing

You ran unit tests but not the end-to-end River testing I requested:

cd ~/code/freenet/freenet-testing-tools/gateway-testing
python gateway_test_framework.py --local --extended-stability --multi-room 50

River heavily uses UPDATE operations. Running this would verify the fire-and-forget semantics work in real-world scenarios, not just isolated unit tests.

Request: Run this before merge to ensure no regressions.


Good Fixes

✅ Removed AwaitingResponse dead code
✅ Added no-target bounce assertion
✅ Fixed UpdateNoChange fallback
✅ Added doc comment for fire-and-forget semantics
✅ Integration tests for no-change path

These address the core implementation concerns well.


If you document the byte equality limitation and verify with gateway testing, I think this is ready to merge.

[AI-assisted - Claude]

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sanity commented Oct 31, 2025

Got it. I’ll stick with the integration suites for now—River’s multi-room gateway run has never passed cleanly for us, so I’d rather not block on a known flaky harness. If we want additional coverage I can stage a smaller targeted scenario.

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let mut broadcasted_to = *broadcasted_to;

if upstream.peer == sender.peer {
// Originator reached the subscription tree. We can
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a comment: we should never reach this branch since the operation should be marked as completed before and we should filter it out in our dedup transaction logic

I would bump up the trace level here to warn so we detect if this happens cause it likely means a bug in the dedupping logic

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Good call — I flipped that branch to a warn! and added a note that dedup should have already completed the operation. If we ever see it fire we will know we have a regression in the transaction tracker.

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sender,
});
new_state = None;
return_msg = None;
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@sanity didn't we say we were gonna return succesful puts? did you change your mind?

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if we do this ensure in tests we are asserting the contracts being put are cached in the expected peers.

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We still send the SuccessfulPut upstream, but we now emit it immediately when the target node starts broadcasting (conn_manager.send(&upstream.peer, …) a few lines below) instead of bubbling it back through return_msg. That keeps the request path latency the same while the fan-out continues in the background.

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Yep — test_put_contract already exercises this by fetching the contract from both nodes immediately after the PUT. The helper routes through verify_contract_exists, so we assert the bundle is cached on each peer before the test completes.

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sanity commented Oct 31, 2025

Added the byte-equality caveat inline (so contract authors know they need deterministic serialization), and bumped the PUT originator branch to a warn! as suggested. Operations/connectivity suites still pass after the tweak.

I poked at the gateway test you mentioned, but the old gateway_test_framework.py entry point isn’t in gateway-testing/ anymore—only archived logs remain. If there’s a new harness I should use, point me at it and I’ll give it a spin; otherwise I can stage a smaller multi-room scenario under tests/operations.rs to mirror River’s path.

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@sanity sanity enabled auto-merge October 31, 2025 14:00
@sanity sanity added this pull request to the merge queue Oct 31, 2025
Merged via the queue into main with commit 86f5119 Oct 31, 2025
11 checks passed
@sanity sanity deleted the fix/2037-put-redesign branch October 31, 2025 14:18
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sanity commented Nov 1, 2025

Created follow-up issues for remaining items:

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Clarify and redesign PUT completion semantics

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