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Add Retry to all demo projects launches.
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.github/workflows/ci.yml

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@@ -172,18 +172,21 @@ jobs:
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os: windows-latest
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artifact-name: windows-nightly
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godot-binary: godot.windows.editor.dev.x86_64.exe
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retry: true
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# Linux
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- name: linux
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os: ubuntu-22.04
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artifact-name: linux-nightly
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godot-binary: godot.linuxbsd.editor.dev.x86_64
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retry: true
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- name: linux-4.5
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os: ubuntu-22.04
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artifact-name: linux-4.5
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godot-binary: godot.linuxbsd.editor.dev.x86_64
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retry: true
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# Deliberately don't include:
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#
@@ -228,7 +231,7 @@ jobs:
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# Match all directories/files except `target` and any starting with `.`.
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files='!(target|.*)/'
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if [[ $RETRY == "true" ]]; then
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# macOS – retry running demo projects several times on fail.
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# Retry running demo projects several times on fail.
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echo "Running examples with retry"
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RETRY_CMD="./.github/other/retry.sh"
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else

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