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Merge pull request #11106 from skyace65/VisualShader45
Update visual shader page for Godot 4.5
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tutorials/shaders/visual_shaders.rst

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@@ -43,6 +43,9 @@ on the right that can be toggled off
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From left to right in the toolbar:
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- The arrow can be used to toggle the files panel's visibility.
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- The ``File`` button opens a dropdown menu for saving, loading, and creating
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files.
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- The ``Add Node`` button displays a popup menu to let you add nodes to the
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shader graph.
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- The drop-down menu is the shader type: Vertex, Fragment and Light. Like for
@@ -56,7 +59,10 @@ From left to right in the toolbar:
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- The Manage Varyings button opens a dropdown that lets you add or remove a
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varying.
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- The show generated code button shows shader code corresponding to your graph.
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- The last icon toggles the material preview on or off.
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- The toggle turns the material preview on or off.
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- The ``Online Docs`` button opens this documentation page in your web browser.
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- The last button allows you to put the shader editor in its own window,
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separate from the rest of the editor.
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.. note::
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