diff --git a/tutorials/2d/introduction_to_2d.rst b/tutorials/2d/introduction_to_2d.rst index 18ac63e3c07..fa51f19b222 100644 --- a/tutorials/2d/introduction_to_2d.rst +++ b/tutorials/2d/introduction_to_2d.rst @@ -152,12 +152,12 @@ Use the three-dot menu for this: change the scaling at 0.1 steps if scaling snap is enabled and the scaling mode is used. - **Lock selected nodes** (:kbd:`Ctrl + L`). Locks the selected nodes, preventing selection and movement in the - viewport. Clicking the button again (or using :kbd:`Ctrl + Shift + L`) unlocks the selected + viewport. Clicking the button again (or using :kbd:`Ctrl + L`) unlocks the selected nodes. Locked nodes can only be selected in the scene tree. They can easily be identified by a padlock next to their node names in the scene tree. Clicking on this padlock also unlocks the nodes. - **Group selected nodes** (:kbd:`Ctrl + G`). This allows selection of the root node if any - of the children are selected. Using :kbd:`Ctrl + G` ungroups them. Additionally, clicking + of the children are selected. Using :kbd:`Ctrl + Shift + G` ungroups them. Additionally, clicking the ungroup button in the scene tree performs the same action. - **Skeleton Options**: Provides options to work with Skeleton2D and Bone2D.