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Reloading the current scene when using a separate game window doesn't reopen the game (Wayland) #111175

@enderprism

Description

@enderprism

Tested versions

  • Reproducible in 4.5.stable
  • Not reproducible in 4.4.1.stable

System information

Godot v4.5.stable unknown - EndeavourOS #1 SMP PREEMPT_DYNAMIC Mon, 22 Sep 2025 22:08:35 +0000 on Wayland - Wayland display driver, Single-window, 2 monitors - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 4050 Laptop GPU - 12th Gen Intel(R) Core(TM) i5-12450H (12 threads) - 15.32 GiB memory

Issue description

When using a separate window for the game (currently the only option on Wayland), pressing F5 or F6 in the editor or the corresponding buttons in the UI while the game window is open, to reload the played or current scene, stops the game but doesn't restart it.

Steps to reproduce

  • Open a scene
  • Press Run Current Scene
  • Wait for the game window to open
  • Press Run Current Scene again
  • The game should stop and restart, opening in a new window

Minimal reproduction project (MRP)

godot-reload-scene-issue-mrp_2025-10-02_21-03-46.zip

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