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Where is my godot engine source on Macos? #66

@twilwa

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@twilwa

Hi, trying to follow the setup guide in the wiki for V8, but it indicates I should have a godot source directory to add godot/modules from the prebuild release download. However, on Macos, following the normal installation process for godot 4.4.1, fzf -e from /usr/ or /Users/$username/ and searching for godot/modules or Godot/modules comes up with no hits. Application Support as well as the package in Godot.app don't have a modules folder. Where am I supposed to put these files? Sorry if this is a dumb question, but not sure if things have changed in 4.4. or if I missed a step somewhere or what.

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