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Support more than one vehicle in the same 'world' #37

@SamuelDudley

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@SamuelDudley
  • refactor javascript to allow for 'vehicle' objects

  • each vehicle has its own 3D model, mission and fence

  • each vehicle has a callback to update its location, pose and other info

  • each vehicle will have a unique system ID that will allow the correct vehicle to be targeted for updates

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