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README.md

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@@ -3,6 +3,22 @@ A set of C# scripts which simplifies management of human-based experiments devel
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## Features
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* Classes for experiment Session, Block & Trial
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* Saves behavioural data to .CSV file
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* Allows for tracking of position/rotation of any objects in the scene and writes to .CSV
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* Classes for common experimental concepts such as ```Session```, ```Block``` & ```Trial```
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* Saves behavioural data to ```.CSV``` file, automatically handling file & directory naming
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* Allows for tracking of position/rotation of any objects in the scene and writes to ```.CSV```
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* Writes files in a seperate thread to avoid frame drops
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* Cascading settings system, allowing setting independent variables at a Session, Block, or Trial level.
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* Serialises and saves information to ```JSON``` file
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* Helps create maintaiable code using an Object-Oriented Programming style
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## Example
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See ```Assets/ExpMngr/TestScript.cs``` for a simple example.
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## Documentation
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http://jackbrookes.github.io/unity-experiment-manager
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## Usage
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Download the project and open in Unity. Alternatively import the ```.unitypackage``` file to your existing Unity project.

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