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init button detector gs
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button_detector.gs

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%include inflator/assert
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costumes "inflator/button_detector/assets/add to studio.svg" as "button_detector.gs//add to studio";
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costumes "inflator/button_detector/assets/cancel comment.svg" as "button_detector.gs//cancel comment";
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costumes "inflator/button_detector/assets/copy link.svg" as "button_detector.gs//copy link";
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costumes "inflator/button_detector/assets/fave.svg" as "button_detector.gs//fave";
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costumes "inflator/button_detector/assets/fullscreen.svg" as "button_detector.gs//fullscreen";
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costumes "inflator/button_detector/assets/green flag.svg" as "button_detector.gs//green flag";
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costumes "inflator/button_detector/assets/love.svg" as "button_detector.gs//love";
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costumes "inflator/button_detector/assets/pfp.svg" as "button_detector.gs//pfp";
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costumes "inflator/button_detector/assets/post comment.svg" as "button_detector.gs//post comment";
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costumes "inflator/button_detector/assets/remix.svg" as "button_detector.gs//remix";
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costumes "inflator/button_detector/assets/see data.svg" as "button_detector.gs//see data";
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costumes "inflator/button_detector/assets/see inside.svg" as "button_detector.gs//see inside";
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costumes "inflator/button_detector/assets/stop button.svg" as "button_detector.gs//stop button";
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enum ScratchButtons {
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add_to_studio= "add to studio",
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cancel_comment= "cancel comment",
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copy_link= "copy link",
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fave= "fave",
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fullscreen= "fullscreen",
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green_flag= "green flag",
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love= "love",
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pfp= "pfp",
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post_comment= "post comment",
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remix= "remix",
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see_data= "see data",
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see_inside= "see inside",
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stop_button= "stop button",
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none
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}
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%define DETECT_BUTTON(name) \
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switch_costume "button_detector.gs//" & ScratchButtons.name; \
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if touching("_mouse_") { \
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switch_costume og_cos; \
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return ScratchButtons.name; \
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}
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func button_detector() {
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assert_eq x_position(), 0, "x_position(): ";
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assert_eq y_position(), 0, "y_position(): ";
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assert_eq size(), 100, "size(): ";
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assert_eq direction(), 90, "direction(): ";
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local og_cos = costume_number();
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DETECT_BUTTON(add_to_studio);
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DETECT_BUTTON(cancel_comment);
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DETECT_BUTTON(copy_link);
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DETECT_BUTTON(fave);
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DETECT_BUTTON(fullscreen);
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DETECT_BUTTON(green_flag);
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DETECT_BUTTON(love);
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DETECT_BUTTON(pfp);
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DETECT_BUTTON(post_comment);
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DETECT_BUTTON(remix);
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DETECT_BUTTON(see_data);
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DETECT_BUTTON(see_inside);
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DETECT_BUTTON(stop_button);
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switch_costume og_cos;
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return ScratchButtons.none;
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}

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