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Releases: jeffreylanters/react-unity-webgl

Release v9.7.0

18 Dec 10:18

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  • Added support for automatically Syncing the Persistent Data Path [#567]

Release v9.6.0

20 Oct 13:16

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  • Reimplemented unsafe detach and unload immediate method due to the absence of unmounting the Unity canvas [#22]

Release v9.5.2

23 Apr 11:40

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Celebrating 1 million downloads! 🎉

  • Updated typings and development dependencies

Release v9.5.1

12 Mar 09:16

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  • Updated typings for webGLContextAttributes powerPreference [#545]

Release v9.5.0

04 Jan 10:38

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  • Added support for setting a custom canvas ID [#482]
  • Added string type as fallback for untyped cache control modes

Release v9.4.3

19 Jul 10:30

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  • Added support for setting a void function as the event listener [#517]

Release v9.4.2

04 Jun 11:42

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  • Resolved an issue where internal types were not included in the distribution [#512]
  • Updated tests to include newer versions of Unity
  • Internal typing and structure changes and improvements
  • Removed UNSAFE__detachAndUnloadImmediate from the hook due to instability
  • Resolved an issue where the canvas would always match its canvas size regardless of the matchWebGLToCanvasSize setting
  • Various documentation improvements [#490] [#499]

Release v9.4.1

31 May 17:12

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  • Updated tests to include newer versions of Unity
  • Internal typing and structure changes and improvements
  • Removed UNSAFE__detachAndUnloadImmediate from the hook due to instability
  • Resolved an issue where the canvas would always match its canvas size regardless of the matchWebGLToCanvasSize setting [#511]
  • Various documentation improvements [#490] [#499]

Release v9.4.0

06 Jan 14:53

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  • Added support for overwriting Unity's disabled canvas events
  • Minor internal improvements and updated typings

This is also the 100th release! 🎉

Release v9.3.0

18 Nov 08:46

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  • Added support for overwriting the custom cache control
  • Minor internal improvements and updated typings
  • Updated development dependencies