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renamed classes in Extras/Characters
1 parent 43f12c8 commit dae06a3

32 files changed

+40
-40
lines changed

Extras/Characters/Scripts/Editor/PlayerCharacterInputSettingsSignalEditor.cs

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@@ -4,6 +4,6 @@
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namespace Signals.Extras.Characters
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{
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[CustomEditor(typeof(FirstPersonPlayerCharacterInputSettingsSignal))]
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public class PlayerCharacterInputSettingsSignalEditor : SignalEditor<FirstPersonPlayerCharacterInputSettings, FirstPersonPlayerCharacterInputSettingsEvent> { }
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[CustomEditor(typeof(PlayerCharacterInputSettingsSignal))]
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public class PlayerCharacterInputSettingsSignalEditor : SignalEditor<PlayerCharacterInputSettings, PlayerCharacterInputSettingsEvent> { }
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}

Extras/Characters/Scripts/FirstPersonPlayerCharacterInputSettingsEvent.cs

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Extras/Characters/Scripts/FirstPersonPlayerCharacterInputSettingsSignal.cs

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This file was deleted.

Extras/Characters/Scripts/FirstPersonPlayerCharacterInputSettingsValueReference.cs

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Extras/Characters/Scripts/FirstPersonPlayerCharacterInput.cs renamed to Extras/Characters/Scripts/PlayerCharacterInput.cs

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@@ -5,16 +5,16 @@
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namespace Signals.Extras.Characters
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{
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[AddComponentMenu("Signals/Extras/Characters/FirstPersonPlayerCharacterInput")]
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public class FirstPersonPlayerCharacterInput : MonoBehaviour
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[AddComponentMenu("Signals/Extras/Characters/PlayerCharacterInput")]
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public class PlayerCharacterInput : MonoBehaviour
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{
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[SerializeField] FirstPersonPlayerCharacterInputSettingsValueReference _settings;
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[SerializeField] PlayerCharacterInputSettingsValueReference _settings;
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[SerializeField] CharacterMoveSignal _moveSignal;
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[SerializeField] BoolSignal _runSignal;
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[SerializeField] BoolSignal _jumpSignal;
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[SerializeField] Vector2Signal _lookSignal;
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public FirstPersonPlayerCharacterInputSettings Settings
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public PlayerCharacterInputSettings Settings
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{
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get
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{

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