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In MV vox files the instance order is important for the correct rendering of overlapping voxels. The first instance will 'replace' voxels in later instances. This instance order applies to groups and within groups.
Currently it seems that the instance order read by ogt_vox for version 200 files is inverted with respect to version 150 files. I haven't yet looked into whether this is ogt_vox or the actual file order.
My quick fix was to add a read for the version and switch order (extra note: it could be useful if the version was stored as part of the scene). I will look into this issue in more depth soon.