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Issue with Rendering Angles for FBX Files #1

@KennethWHC

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@KennethWHC

While most of the animations work as expected, I've noticed that certain frames display the model at incorrect angles. For instance, a human figure that usually appears normal might suddenly be rendered upside down or at a strange angle. This issue seems to occur sporadically and affects only certain frames.

I would appreciate any guidance you can provide on resolving this problem. Are there specific settings or adjustments within the package that I should consider?

Thank you for your support and for developing this otherwise excellent tool.

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