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Black screen with MupenPlusNext GLES3 on GlideN64 RDP #575

@VinceBT

Description

@VinceBT

I cannot manage to load any game with GlideN64 enabled.

RetroArch version: 1.21.0
Mupen core version: 2.8-Vulkan 7c7f110
Device: Samsung S25 Ultra
I know that I am trying to launch a romhack but it fails with any other roms as well
I tried to force Vulkan and also tried to force gl
I tried Parallel RDP but I have 1 fps
I tried Angrylion and it works but the render is awful
Here are the logs of me launching the rom, waiting a few seconds then closing it

Using old --libretro behavior. Setting libretro_directory to "/data/user/0/com.retroarch/cores/" instead.
RetroArch 1.21.0 (Git 65f76bd)
=== Build =======================================
Capacités: ASIMD 
[INFO] Version: 1.21.0
[INFO] Git: 65f76bd
[INFO] Built: May 25 2025
[INFO] =================================================
[Input]: Found input driver: "android".
Cannot resolve save file path.
Cannot resolve save state file path.
[Environ]: SET_PIXEL_FORMAT: RGB565.
[Core]: Version de l'API libretro: 1, Compilé avec l'API: 1
[Core]: Geometry: 320x240, Aspect: 1.333, FPS: 60.00, Sample rate: 48000.00 Hz.
[Video]: Set video size to: 960x720.
Android EGL: GLES version = 2.
[EGL] Falling back to eglGetDisplay
[EGL]: EGL version: 1.5
[GL]: Found GL context: "egl_android".
[GL]: Config requires windowed mode, but context driver does not support it. Forcing fullscreen for this session.
[GL]: Detecting screen resolution: 0x0.
[EGL]: Current context: 0x6f947f4ad0.
[GL]: Vendor: Qualcomm, Renderer: Adreno (TM) 830.
[GL]: Version: OpenGL ES 3.2 V@0800.17.11 (GIT@7a7d1616fb, I1b2d45fd3f, 1734524510) (Date:12/18/24).
[GL]: Using resolution 1080x2255.
[GL]: Default shader backend found: glsl.
[Shader driver]: Using GLSL shader backend.
[GL]: Stock GLSL shaders will be used.
[GLSL]: Found GLSL vertex shader.
[GLSL]: Found GLSL fragment shader.
[GLSL]: Linking GLSL program.
[GLSL]: Found GLSL vertex shader.
[GLSL]: Found GLSL fragment shader.
[GLSL]: Linking GLSL program.
[GLSL]: Found GLSL vertex shader.
[GLSL]: Found GLSL fragment shader.
[GLSL]: Linking GLSL program.
[GL]: Using 4 textures.
[GL]: Loaded 1 program(s).
[Joypad]: Found joypad driver: "android".
[Video]: Found display server: "android".
[Audio]: Set audio input rate to: 48000.00 Hz.
[OpenSL]: Requested audio latency: 128 ms.
[OpenSL]: Setting audio latency: Block size = 576, Blocks = 43, Total = 24768 ...
[Audio]: Started synchronous audio driver.
[Display]: Found display driver: "gl".
[Playlist]: Chargement du fichier d'historique: "/storage/emulated/0/Android/data/com.retroarch/files/content_history.lpl".
[Playlist]: Chargement du fichier d'historique: "/storage/emulated/0/Android/data/com.retroarch/files/content_music_history.lpl".
[Playlist]: Chargement du fichier d'historique: "/storage/emulated/0/Android/data/com.retroarch/files/content_image_history.lpl".
[Playlist]: Chargement du fichier des favoris: "/storage/emulated/0/Android/data/com.retroarch/files/content_favorites.lpl".
[Input]: État de la capture de la souris => ON
[Audio]: Stopped audio driver "opensl"
[Environ]: SET_SUBSYSTEM_INFO.
Subsystem ID: 0
Special game type: N64 Disk Drive
  Ident: ndd
  ID: 1
  Content:
    Disk (required)
    Cartridge (required)
Subsystem ID: 1
Special game type: N64 Transferpak
  Ident: gb
  ID: 2
  Content:
    Gameboy RAM (required)
    Gameboy ROM (required)
    Cartridge (required)
Subsystems: 2
[Core]: Using content: "/storage/emulated/0/Emulation/N64/Roms/Donkey Kong 64/Donkey Kong 64 - Tag Anywhere (V5) (U).n64".
[Core]: Content ran for a total of: 00 hours, 00 minutes, 00 seconds.
[Core]: Unloading core..
[Core]: Unloading core symbols..
[Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
RetroArch 1.21.0 (Git 65f76bd)
=== Build =======================================
Capacités: ASIMD 
[INFO] Version: 1.21.0
[INFO] Git: 65f76bd
[INFO] Built: May 25 2025
[INFO] =================================================
[Input]: Found input driver: "android".
[Core]: Loading dynamic libretro core from: "/data/user/0/com.retroarch/cores/mupen64plus_next_gles3_libretro_android.so"
[Overrides]: Redirection du fichier de sauvegarde vers "/storage/emulated/0/Emulation/N64/Roms/Donkey Kong 64/Donkey Kong 64 - Tag Anywhere (V5) (U).srm".
[Overrides]: Redirection du fichier de sauvegarde instantanée vers "/storage/emulated/0/Emulation/N64/Roms/Donkey Kong 64/Donkey Kong 64 - Tag Anywhere (V5) (U).state".
[Environ]: SET_SUBSYSTEM_INFO.
Special game type: N64 Disk Drive
  Ident: ndd
  ID: 1
  Content:
    Disk (required)
    Cartridge (required)
Special game type: N64 Transferpak
  Ident: gb
  ID: 2
  Content:
    Gameboy RAM (required)
    Gameboy ROM (required)
    Cartridge (required)
[Environ]: GET_CORE_OPTIONS_VERSION.
[Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_V2.
[Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_UPDATE_DISPLAY_CALLBACK.
[Environ]: SET_CONTROLLER_INFO.
   Port 1:
      "Controller" (1)
      "RetroPad" (1)
   Port 2:
      "Controller" (1)
      "RetroPad" (1)
   Port 3:
      "Controller" (1)
      "RetroPad" (1)
   Port 4:
      "Controller" (1)
      "RetroPad" (1)
[Environ]: SYSTEM_DIRECTORY: "/storage/emulated/0/RetroArch/system".
[Environ]: SYSTEM_DIRECTORY: "/storage/emulated/0/RetroArch/system".
[Environ]: GET_LOG_INTERFACE.
[Environ]: GET_PERF_INTERFACE.
[Environ]: SET_PIXEL_FORMAT: XRGB8888.
[Environ]: GET_RUMBLE_INTERFACE.
mupen64plus: Using full mem base
[Environ]: SYSTEM_DIRECTORY: "/storage/emulated/0/RetroArch/system".
[Content]: Chargement du fichier de contenu: "/storage/emulated/0/Emulation/N64/Roms/Donkey Kong 64/Donkey Kong 64 - Tag Anywhere (V5) (U).n64".
[Environ]: GET_VARIABLE: mupen64plus-rdp-plugin = "gliden64"
[Environ]: GET_VARIABLE: mupen64plus-rsp-plugin = "hle"
[Environ]: GET_VARIABLE: mupen64plus-ThreadedRenderer = "False"
[Environ]: GET_VARIABLE: mupen64plus-BilinearMode = "standard"
[Environ]: GET_VARIABLE: mupen64plus-HybridFilter = "True"
[Environ]: GET_VARIABLE: mupen64plus-DitheringPattern = "False"
[Environ]: GET_VARIABLE: mupen64plus-DitheringQuantization = "False"
[Environ]: GET_VARIABLE: mupen64plus-RDRAMImageDitheringMode = "False"
[Environ]: GET_VARIABLE: mupen64plus-FXAA = "0"
[Environ]: GET_VARIABLE: mupen64plus-MultiSampling = "0"
[Environ]: GET_VARIABLE: mupen64plus-FrameDuping = "False"
[Environ]: GET_VARIABLE: mupen64plus-Framerate = "Original"
[Environ]: GET_VARIABLE: mupen64plus-virefresh = "Auto"
[Environ]: GET_VARIABLE: mupen64plus-EnableLODEmulation = "True"
[Environ]: GET_VARIABLE: mupen64plus-EnableFBEmulation = "True"
[Environ]: GET_VARIABLE: mupen64plus-EnableN64DepthCompare - Invalid value.
[Environ]: GET_VARIABLE: mupen64plus-EnableCopyColorToRDRAM = "Async"
[Environ]: GET_VARIABLE: mupen64plus-EnableCopyColorFromRDRAM = "False"
[Environ]: GET_VARIABLE: mupen64plus-EnableCopyDepthToRDRAM = "Software"
[Environ]: GET_VARIABLE: mupen64plus-EnableHWLighting = "False"
[Environ]: GET_VARIABLE: mupen64plus-CorrectTexrectCoords = "Off"
[Environ]: GET_VARIABLE: mupen64plus-EnableTexCoordBounds = "False"
[Environ]: GET_VARIABLE: mupen64plus-EnableInaccurateTextureCoordinates = "False"
[Environ]: GET_VARIABLE: mupen64plus-BackgroundMode = "OnePiece"
[Environ]: GET_VARIABLE: mupen64plus-EnableNativeResTexrects = "Disabled"
[Environ]: GET_VARIABLE: mupen64plus-txFilterMode = "None"
[Environ]: GET_VARIABLE: mupen64plus-txEnhancementMode = "None"
[Environ]: GET_VARIABLE: mupen64plus-txFilterIgnoreBG = "True"
[Environ]: GET_VARIABLE: mupen64plus-txHiresEnable = "False"
[Environ]: GET_VARIABLE: mupen64plus-txCacheCompression = "True"
[Environ]: GET_VARIABLE: mupen64plus-txHiresFullAlphaChannel = "False"
[Environ]: GET_VARIABLE: mupen64plus-MaxHiResTxVramLimit = "0"
[Environ]: GET_VARIABLE: mupen64plus-MaxTxCacheSize = "8000"
[Environ]: GET_VARIABLE: mupen64plus-EnableLegacyBlending = "True"
[Environ]: GET_VARIABLE: mupen64plus-EnableFragmentDepthWrite = "False"
[Environ]: GET_VARIABLE: mupen64plus-EnableShadersStorage - Invalid value.
[Environ]: GET_VARIABLE: mupen64plus-EnableTextureCache = "True"
[Environ]: GET_VARIABLE: mupen64plus-EnableEnhancedTextureStorage = "False"
[Environ]: GET_VARIABLE: mupen64plus-EnableEnhancedHighResStorage = "False"
[Environ]: GET_VARIABLE: mupen64plus-EnableHiResAltCRC = "False"
[Environ]: GET_VARIABLE: mupen64plus-EnableCopyAuxToRDRAM = "False"
[Environ]: GET_VARIABLE: mupen64plus-GLideN64IniBehaviour = "late"
[Environ]: GET_VARIABLE: mupen64plus-cpucore = "dynamic_recompiler"
[Environ]: GET_VARIABLE: mupen64plus-aspect = "4:3"
[Environ]: GET_VARIABLE: mupen64plus-EnableNativeResFactor = "0"
[Environ]: GET_VARIABLE: mupen64plus-43screensize = "640x480"
[Environ]: GET_VARIABLE: mupen64plus-CountPerOp = "0"
[Environ]: GET_VARIABLE: mupen64plus-CountPerOpDenomPot = "0"
[Environ]: GET_VARIABLE: mupen64plus-EnableOverscan = "Enabled"
[Environ]: GET_VARIABLE: mupen64plus-OverscanTop = "0"
[Environ]: GET_VARIABLE: mupen64plus-OverscanLeft = "0"
[Environ]: GET_VARIABLE: mupen64plus-OverscanRight = "0"
[Environ]: GET_VARIABLE: mupen64plus-OverscanBottom = "0"
[Environ]: GET_VARIABLE: mupen64plus-ForceDisableExtraMem = "False"
[Environ]: GET_VARIABLE: mupen64plus-IgnoreTLBExceptions = "False"
[Environ]: GET_VARIABLE: mupen64plus-pak1 = "memory"
[Environ]: GET_VARIABLE: mupen64plus-pak2 = "none"
[Environ]: GET_VARIABLE: mupen64plus-pak3 = "none"
[Environ]: GET_VARIABLE: mupen64plus-pak4 = "none"
[Environ]: GET_VARIABLE: mupen64plus-astick-deadzone = "15"
[Environ]: GET_VARIABLE: mupen64plus-astick-sensitivity = "100"
[Environ]: GET_VARIABLE: mupen64plus-r-cbutton = "C1"
[Environ]: GET_VARIABLE: mupen64plus-l-cbutton = "C2"
[Environ]: GET_VARIABLE: mupen64plus-d-cbutton = "C3"
[Environ]: GET_VARIABLE: mupen64plus-u-cbutton = "C4"
[Environ]: GET_VARIABLE: mupen64plus-alt-map = "False"
[Environ]: GET_VARIABLE: mupen64plus-rdp-plugin = "gliden64"
[Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[Environ]: SET_HW_RENDER, context type: gl.
Requesting OpenGLES3 context.
Reached end of SET_HW_RENDER.
mupen64plus: [EmuThread] M64CMD_ROM_OPEN
mupen64plus: Goodname: Donkey Kong 64 - Tag Anywhere (V5) (U)
mupen64plus: Name: DONKEY KONG 64      
mupen64plus: MD5: 11DA2A2D0E91074BB8FF1FCB029535FD
mupen64plus: CRC: 31739C69 A99E3CB2
mupen64plus: Imagetype: .z64 (native)
mupen64plus: Rom size: 33872544 bytes (or 32 Mb or 256 Megabits)
mupen64plus: ClockRate = F
mupen64plus: Version: 1449
mupen64plus: Manufacturer: Nintendo
mupen64plus: Cartridge_ID: 4F44
mupen64plus: Country: USA
mupen64plus: PC = 80000400
mupen64plus: Save type: 1
mupen64plus: [EmuThread] M64CMD_ROM_GET_HEADER
[Core]: Version de l'API libretro: 1, Compilé avec l'API: 1
[Core]: Geometry: 640x480, Aspect: 1.333, FPS: 60.00, Sample rate: 44100.00 Hz.
[Video]: Set video size to: 1440x1080.
[Video]: Using HW render, OpenGL driver forced.
[Video]: Using configured "gl" driver for GL HW render.
Android EGL: GLES version = 3.
[EGL] Falling back to eglGetDisplay
[EGL]: EGL version: 1.5
[GL]: Found GL context: "egl_android".
[GL]: Config requires windowed mode, but context driver does not support it. Forcing fullscreen for this session.
[GL]: Detecting screen resolution: 0x0.
[EGL]: Current context: 0x6f9480d880.
[GL]: Vendor: Qualcomm, Renderer: Adreno (TM) 830.
[GL]: Version: OpenGL ES 3.2 V@0800.17.11 (GIT@7a7d1616fb, I1b2d45fd3f, 1734524510) (Date:12/18/24).
[GL]: Using resolution 1080x2255.
[GL]: Default shader backend found: glsl.
[Shader driver]: Using GLSL shader backend.
[GL]: Stock GLSL shaders will be used.
[GLSL]: Found GLSL vertex shader.
[GLSL]: Found GLSL fragment shader.
[GLSL]: Linking GLSL program.
[GLSL]: Found GLSL vertex shader.
[GLSL]: Found GLSL fragment shader.
[GLSL]: Linking GLSL program.
[GLSL]: Found GLSL vertex shader.
[GLSL]: Found GLSL fragment shader.
[GLSL]: Linking GLSL program.
[GL]: Using 1 textures.
[GL]: Loaded 1 program(s).
[GL]: Initializing HW render (1024x1024).
[GL]: Max texture size: 16384 px, renderbuffer size: 16384 px.
[GL]: Supports FBO (render-to-texture).
[Joypad]: Found joypad driver: "android".
[Video]: Found display server: "android".
mupen64plus: context_reset()
[Environ]: SET_INPUT_DESCRIPTORS:
   Port 1:
      "Croix Haut" => "D-Pad Up"
      "Croix Bas" => "D-Pad Down"
      "Croix Gauche" => "D-Pad Left"
      "Croix Droite" => "D-Pad Right"
      "Bouton B (bas)" => "A Button (C3)"
      "Bouton A (droite)" => "(C1)"
      "Bouton Y (gauche)" => "B Button (C2)"
      "Bouton X (haut)" => "(C4)"
      "Bouton Start" => "Start"
      "Bouton L (épaule)" => "L Shoulder"
      "Bouton R (épaule)" => "R Shoulder"
      "Bouton L2 (gâchette)" => "Z Trigger"
      "Bouton R2 (gâchette)" => "C Buttons Mode"
   Port 2:
      "Croix Haut" => "D-Pad Up"
      "Croix Bas" => "D-Pad Down"
      "Croix Gauche" => "D-Pad Left"
      "Croix Droite" => "D-Pad Right"
      "Bouton B (bas)" => "A Button (C3)"
      "Bouton A (droite)" => "(C1)"
      "Bouton Y (gauche)" => "B Button (C2)"
      "Bouton X (haut)" => "(C4)"
      "Bouton Start" => "Start"
      "Bouton L (épaule)" => "L Shoulder"
      "Bouton R (épaule)" => "R Shoulder"
      "Bouton L2 (gâchette)" => "Z Trigger"
      "Bouton R2 (gâchette)" => "C Buttons Mode"
   Port 3:
      "Croix Haut" => "D-Pad Up"
      "Croix Bas" => "D-Pad Down"
      "Croix Gauche" => "D-Pad Left"
      "Croix Droite" => "D-Pad Right"
      "Bouton B (bas)" => "A Button (C3)"
      "Bouton A (droite)" => "(C1)"
      "Bouton Y (gauche)" => "B Button (C2)"
      "Bouton X (haut)" => "(C4)"
      "Bouton Start" => "Start"
      "Bouton L (épaule)" => "L Shoulder"
      "Bouton R (épaule)" => "R Shoulder"
      "Bouton L2 (gâchette)" => "Z Trigger"
      "Bouton R2 (gâchette)" => "C Buttons Mode"
   Port 4:
      "Croix Haut" => "D-Pad Up"
      "Croix Bas" => "D-Pad Down"
      "Croix Gauche" => "D-Pad Left"
      "Croix Droite" => "D-Pad Right"
      "Bouton B (bas)" => "A Button (C3)"
      "Bouton A (droite)" => "(C1)"
      "Bouton Y (gauche)" => "B Button (C2)"
      "Bouton X (haut)" => "(C4)"
      "Bouton Start" => "Start"
      "Bouton L (épaule)" => "L Shoulder"
      "Bouton R (épaule)" => "R Shoulder"
      "Bouton L2 (gâchette)" => "Z Trigger"
      "Bouton R2 (gâchette)" => "C Buttons Mode"
   Port 5:
   Port 6:
   Port 7:
   Port 8:
[Audio]: Set audio input rate to: 44100.00 Hz.
[OpenSL]: Requested audio latency: 128 ms.
[OpenSL]: Setting audio latency: Block size = 576, Blocks = 43, Total = 24768 ...
[Audio]: Started synchronous audio driver.
[Display]: Found display driver: "gl".
[Environ]: SET_SUBSYSTEM_INFO.
Subsystem ID: 0
Special game type: N64 Disk Drive
  Ident: ndd
  ID: 1
  Content:
    Disk (required)
    Cartridge (required)
Subsystem ID: 1
Special game type: N64 Transferpak
  Ident: gb
  ID: 2
  Content:
    Gameboy RAM (required)
    Gameboy ROM (required)
    Cartridge (required)
Subsystems: 2
[Playlist]: Chargement du fichier d'historique: "/storage/emulated/0/Android/data/com.retroarch/files/content_history.lpl".
[Playlist]: Chargement du fichier d'historique: "/storage/emulated/0/Android/data/com.retroarch/files/content_music_history.lpl".
[Playlist]: Chargement du fichier d'historique: "/storage/emulated/0/Android/data/com.retroarch/files/content_image_history.lpl".
[Playlist]: Chargement du fichier des favoris: "/storage/emulated/0/Android/data/com.retroarch/files/content_favorites.lpl".
[Audio]: Started audio driver "opensl" (is_shutdown=false)
mupen64plus: [EmuThread] M64CMD_EXECUTE
mupen64plus: Game controller 0 (Standard controller) has a Memory pak plugged in
mupen64plus: Game controller 1 (Standard controller) has nothing plugged in
mupen64plus: Game controller 2 (Standard controller) has nothing plugged in
mupen64plus: Game controller 3 (Standard controller) has nothing plugged in
mupen64plus: Using CIC type X105
[Environ]: SYSTEM_DIRECTORY: "/storage/emulated/0/RetroArch/system".
[Environ]: SYSTEM_DIRECTORY: "/storage/emulated/0/RetroArch/system".
[Environ]: SYSTEM_DIRECTORY: "/storage/emulated/0/RetroArch/system".
[Environ]: SYSTEM_DIRECTORY: "/storage/emulated/0/RetroArch/system".
[Environ]: SYSTEM_DIRECTORY: "/storage/emulated/0/RetroArch/system".
mupen64plus: Initializing 4 RDRAM modules for a total of 8 MB
mupen64plus: Starting R4300 emulator: Dynamic Recompiler
mupen64plus: Init new dynarec
[Audio]: Stopped audio driver "opensl"
[Core]: Content ran for a total of: 00 hours, 00 minutes, 07 seconds.
[Core]: Aucun contenu, chargement d'un cœur factice.
[SRAM]: Enregistrement du type de RAM #0 vers "/storage/emulated/0/Emulation/N64/Roms/Donkey Kong 64/Donkey Kong 64 - Tag Anywhere (V5) (U).srm".
[SRAM]: Enregistré avec succès vers "/storage/emulated/0/Emulation/N64/Roms/Donkey Kong 64/Donkey Kong 64 - Tag Anywhere (V5) (U).srm".
[Core]: Content ran for a total of: 00 hours, 00 minutes, 00 seconds.
[Core]: Unloading game..
[Core]: Unloading core..
mupen64plus: Stopping emulation.
mupen64plus: R4300 emulator finished.
mupen64plus: Rom closed.
[Core]: Unloading core symbols..
[Core]: Saved core options file to "/storage/emulated/0/RetroArch/config/Mupen64Plus-Next/Mupen64Plus-Next.opt".
[Video]: Does not have enough sam

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