Releases: lootlocker/unity-sdk
Releases · lootlocker/unity-sdk
Lootlocker_UnitySDKv1.2.7
Features
- Economy - LootLocker's economy system is released 🎉 With this you can now create virtual currencies, in game economies, and so much more. Read more here: https://lootlocker.com/blog/new-economy-currency-system
Bug Fixes
- The LootLocker Editor extension that shipped in v1.2.6 had a few bugs that have now been fixed.
- Primarily, the build error for a rouge [HideInEditor] decorator has been fixed
- Adding the SDK from github url should now work
- The new flag on messages is fixed
Full Changelog: v1.2.6...v1.2.7
Lootlocker_UnitySDKv1.2.6
Features
- GetProgressionTier - You can now get the tiers in a progression!
- Admin extension - If you're using Unity 2021 or newer, look at a new way to manage API Keys inside Unity! You can find it under Tools/LootLocker/Menu on the top of Unity!
Bug Fixes
- Fixed the MacFsWatcher include error
- Errors return correctly again
Full Changelog: v1.2.5...v1.2.6
Lootlocker_UnitySDKv1.2.5
Features
- Last active authentication - You can now query the SDK through
GetLastActivePlatform()to see which authentication method was last used on this device - Heroes - The SDK now supports interaction with the hero feature.
- List Player Characters - A new method to list all the characters that a player has
- Improved error messages - We are revamping how we deal with error messages (https://docs.lootlocker.com/reference/error-codes) and the SDK now supports this structure. This means that the old Error data (response.Error) has been deprecated, the same data now lives inside the field response.errorData.message. Along with it, you now have the new fields code, doc_url, request_id, and trace_id for improved ability to find the fix for your problem.
Full Changelog: v1.2.4...v1.2.5
Lootlocker_UnitySDKv1.2.4
Lootlocker_UnitySDKv1.2.3
Lootlocker_UnitySDKv1.2.2
Features
- Add support for asset instance progressions
- Implement support for multiple Google Sign-in platforms
- Player Files Examples added
- Add more validation when setting player names
BugFixes
- Fix an issue with 'Other character' methods
Full Changelog: v1.2.1...v1.2.2
Lootlocker_UnitySDKv1.2.1
Features
- Apple Game Center: The SDK now supports using Apple Game Center as authorization system
- New samples for using the fresh progressions system
- Expired sessions will now automatically try to refresh if there is a refresh token.
BugFixes
- Fixes GetPlayerStorage
- Fixes inconsistent line endings warning
Full Changelog: v1.2.0...v1.2.1
Lootlocker_UnitySDKv1.2.0
Features
- None
BugFixes
- Fixes the build errors of namespace Plastic not existing
- We have moved to using an internal JSON library which you can find here: https://github.com/LootLocker/LootLocker-ZeroDepJson. This removes the reliance on Newtonsoft all together. Please be vigilant for any bugs or errors that are caused by JSON parsing in the next few weeks and let us know.
Full Changelog: v1.1.48...v1.2.0
Lootlocker_UnitySDKv1.1.48
Features
- Adds possibility to get persistent storage as dictionary
- Adds ability to update public key values for a player
- Makes client side timeout limit configurable
BugFixes
- Fixes the Newtonsoft compiler errors when adding the SDK to Unity
- Adds safeguard to avoid uploads of null files
Full Changelog: v1.1.47...v1.1.48
Lootlocker_UnitySDKv1.1.47
Features
- The SDK now supports Epig Games Sign In: https://docs.lootlocker.com/players/authentication/sign-in-with-epic-games
- Added a method to register a progression without adding points to it.
BugFixes
- Added a client side rate limiter to avoid being blacklisted due to improper usage
Full Changelog: v1.1.46...v1.1.47