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Discrepancy with noise values in-game and noise settings rendering in misode #795

@ThatJadenXgamer

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@ThatJadenXgamer

Nether_Worldgen (8).zip

The Nether from this datapack does not match the actual dimension generating in-game. it's entirely empty in-game aside from the ceiling and floor but is rendering just fine within misode, I'm unsure if the issue with minecraft itself or with misode but there is certainly some discrepancy with the noise presented in misode apposed to the one actually generating in-game.

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