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1 | | -UNIT_SOURCES:=$(wildcard *.pas) |
2 | | -PROGRAM_SOURCES:=$(wildcard *.lpr) $(wildcard *.dpr) |
3 | | - |
4 | | -PROGRAM_UNIX_BINARIES:=$(PROGRAM_SOURCES:.lpr=) |
5 | | -PROGRAM_UNIX_BINARIES:=$(PROGRAM_UNIX_BINARIES:.dpr=) |
6 | | - |
7 | | -PROGRAM_WINDOWS_BINARIES:=$(PROGRAM_SOURCES:.lpr=.exe) |
8 | | -PROGRAM_WINDOWS_BINARIES:=$(PROGRAM_WINDOWS_BINARIES:.dpr=.exe) |
9 | | - |
10 | | -.PHONY: all |
11 | | -all: |
12 | | - $(foreach UNIT_NAME,$(UNIT_SOURCES),fpc $(UNIT_NAME) && ) true |
13 | | - $(foreach PROGRAM_NAME,$(PROGRAM_SOURCES),fpc $(PROGRAM_NAME) && ) true |
14 | | - |
15 | | -.PHONY: clean |
16 | | -clean: |
17 | | - rm -Rf *.o *.ppu $(PROGRAM_UNIX_BINARIES) $(PROGRAM_WINDOWS_BINARIES) |
| 1 | +UNIT_SOURCES:=$(wildcard *.pas) |
| 2 | +PROGRAM_SOURCES:=$(wildcard *.lpr) $(wildcard *.dpr) |
| 3 | + |
| 4 | +PROGRAM_UNIX_BINARIES:=$(PROGRAM_SOURCES:.lpr=) |
| 5 | +PROGRAM_UNIX_BINARIES:=$(PROGRAM_UNIX_BINARIES:.dpr=) |
| 6 | + |
| 7 | +PROGRAM_WINDOWS_BINARIES:=$(PROGRAM_SOURCES:.lpr=.exe) |
| 8 | +PROGRAM_WINDOWS_BINARIES:=$(PROGRAM_WINDOWS_BINARIES:.dpr=.exe) |
| 9 | + |
| 10 | +.PHONY: all |
| 11 | +all: |
| 12 | + $(foreach UNIT_NAME,$(UNIT_SOURCES),fpc $(UNIT_NAME) && ) true |
| 13 | + $(foreach PROGRAM_NAME,$(PROGRAM_SOURCES),fpc $(PROGRAM_NAME) && ) true |
| 14 | + |
| 15 | +# Delphi (dcc) command line options. |
| 16 | +# See https://github.com/castle-engine/castle-engine/blob/master/tools/build-tool/code/toolcompile.pas#L858 |
| 17 | +# for how Castle Game Engine build tool invokes dcc for some hints. |
| 18 | +# -NS below follows the DPROJ settings generated by Delphi for new projects. |
| 19 | +DELPHI_OPTIONS_COMMON:='-NSSystem;Xml;Data;Datasnap;Web;Soap' |
| 20 | +DELPHI_WIN32_COMMAND:=dcc32 $(DELPHI_OPTIONS_COMMON) |
| 21 | +DELPHI_WIN64_COMMAND:=dcc64 $(DELPHI_OPTIONS_COMMON) |
| 22 | + |
| 23 | +.PHONY: all-delphi-win32 |
| 24 | +all-delphi-win32: |
| 25 | + $(foreach UNIT_NAME,$(UNIT_SOURCES),$(DELPHI_WIN32_COMMAND) $(UNIT_NAME) && ) true |
| 26 | + $(foreach PROGRAM_NAME,$(PROGRAM_SOURCES),$(DELPHI_WIN32_COMMAND) $(PROGRAM_NAME) && ) true |
| 27 | + |
| 28 | +.PHONY: all-delphi-win64 |
| 29 | +all-delphi-win64: |
| 30 | + $(foreach UNIT_NAME,$(UNIT_SOURCES),$(DELPHI_WIN64_COMMAND) $(UNIT_NAME) && ) true |
| 31 | + $(foreach PROGRAM_NAME,$(PROGRAM_SOURCES),$(DELPHI_WIN64_COMMAND) $(PROGRAM_NAME) && ) true |
| 32 | + |
| 33 | +.PHONY: clean |
| 34 | +clean: |
| 35 | + rm -Rf *.o *.ppu $(PROGRAM_UNIX_BINARIES) $(PROGRAM_WINDOWS_BINARIES) |
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