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Compute joint angles #661

@niksirbi

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@niksirbi

We have always wanted to implement functionalities for joint angles in movement, but I realised we don't have an issue to track that.

I'm opening this broad issue to start the discussion on joint angles:

  • how should we represent angles (Euler, quaternions, etc.)
  • What should be the functional interface for computing them?
  • Where should these functions live (probably in movement.kinematics)?

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Some of these are only tangentially related, but I'm listing them here for completeness/findability.

Note

This feature is at the discussion stage, not yet ready to be implemented. Feel free to contribute to the discussion!

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