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Description
@niftools/pyffi-reviewers
Issue Overview
BTD files store landscape mesh and texture information for Fallout 76 (\Fallout76\Data\Terrain\Appalachia.btd), instead of being stored in BSA or BA2 files
The file format itself may be unknown as of right now, as I've not found references anywhere about its structure. It may be similar to other bethesda archive formats.
I tried to reverse engineer the file and could find this information about the header at least:
Header
char[4] - magic (BTDB)
uint32 - version/content flag (6)
32 bytes - unknown
uint32 - number of materials stored in the file
uint32[number of materials] - an array of uint32s which contain either pointers or sizes, not sure
The rest of the data appears to be compressed in some format, i've not been able to reverse engineer which format from the fallout 76 exe yet.
I believe the file itself contains data relating to these files:
Data\Meshes\Terrain\Scratch%s.TMP.%u.%i,%i.HEM
Data\Meshes\Terrain%s%s.%u.%i.%i.BTR
Data\Textures\Terrain%s%s.%u.%i.%i.DDS
Data\Textures\Terrain%s%s.%u.%i.%i_msn.DDS