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Description
When trying to render non latin chars (tried Hebrew and Arabic) I get a blank output.
font.hasChar('א')
returns true.
However font.charToGlyphIndex('א')
returns 0 and font.charToGlyph('א')
returns the.notdef
char.
Is this expected?
The specific font has copyrights so I can't share it probably.
Is there anything I can do to better triage this issue?
Expected
Using the native browser FontFace
interface and CanvasRenderContext2d#fillText
Actual
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