Skip to content

new getCamera function for V1 & V2 #8097

@quarks

Description

@quarks

Increasing access

It would provide compatability between versions 1 & 2 but more importantly provide users and library creators a standard method to access, modify and set cameras.

Most appropriate sub-area of p5.js?

  • Accessibility
  • Color
  • Core/Environment/Rendering
  • Data
  • DOM
  • Events
  • Image
  • IO
  • Math
  • Typography
  • Utilities
  • WebGL
  • Build process
  • Unit testing
  • Internationalization
  • Friendly errors
  • Other (specify if possible)

Feature request details

I suggest a new function for both V1 and V2 that returns a reference to the current camera object, something like

// V2
RendererGL.prototype.getCamera = function(cam) {
    return this.states.setValue('curCamera', cam);
}

// V1
RendererGL.prototype.getCamera = function(cam) {
    return this._curCamera;
}

This would provide compatibility between versions.

Additional comment:

I see that in version 2.0.5 the createCamera method still sets the newly created camera as the default. See issues
5941, 7077 and 7102

Metadata

Metadata

Assignees

Type

No type

Projects

No projects

Milestone

No milestone

Relationships

None yet

Development

No branches or pull requests

Issue actions