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C:\Users\paul\OneDrive\Documents\Development\AlienRPG Module Developemt\alienrpg\module\actor\planet-sheet.js
80,22: return this.element.find('.tab.active .directory-list');
C:\Users\paul\OneDrive\Documents\Development\AlienRPG Module Developemt\alienrpg\module\actor\spacecraft-sheet.js
104,22: return this.element.find('.tab.active .directory-list');
244,7: html.find('.item-create').click(this._onItemCreate.bind(this));
246,7: html.find('.openItem').click((ev) => {
253,7: html.find('.item-edit').click((ev) => {
259,7: html.find('.item-edit1').click((ev) => {
268,8: html.find('.rollable').contextmenu(this._onRoll.bind(this));
270,8: html.find('.rollable').click(this._onRollMod.bind(this));
272,8: html.find('.rollableVeh').contextmenu(this._onRoll.bind(this));
274,8: html.find('.rollableVeh').click(this._onRollMod.bind(this));
277,8: html.find('.rollItem').contextmenu(this._rollItem.bind(this));
279,8: html.find('.rollItem').click(this._onRollItemMod.bind(this));
281,8: html.find('.crewPanic').contextmenu(this._crewPanic.bind(this));
283,8: html.find('.crewPanic').click(this._crewPanicMod.bind(this));
287,8: html.find('.rollable').click(this._onRoll.bind(this));
289,8: html.find('.rollable').contextmenu(this._onRollMod.bind(this));
291,8: html.find('.rollableVeh').click(this._onRoll.bind(this));
293,8: html.find('.rollableVeh').contextmenu(this._onRollMod.bind(this));
296,8: html.find('.rollItem').click(this._rollItem.bind(this));
298,8: html.find('.rollItem').contextmenu(this._onRollItemMod.bind(this));
300,8: html.find('.crewPanic').click(this._crewPanic.bind(this));
302,8: html.find('.crewPanic').contextmenu(this._crewPanicMod.bind(this));
305,7: html.find('.currency').on('change', this._currencyField.bind(this));
307,7: html.find('.minus-btn').click(this._plusMinusButton.bind(this));
310,7: html.find('.plus-btn').click(this._plusMinusButton.bind(this));
311,7: html.find('.click-damage-level').on('click contextmenu', this._onClickDamageLevel.bind(this)); // Toggle for radio buttons
313,7: html.find('.inline-edit').change(this._inlineedit.bind(this));
315,7: html.find('.rollMinorCD').click(this._rollMinorCD.bind(this));
316,7: html.find('.rollMinorCD').contextmenu(this._rollMinorCDMan.bind(this));
318,7: html.find('.rollMajorCD').click(this._rollMajorCD.bind(this));
319,7: html.find('.rollMajorCD').contextmenu(this._rollMajorCDMan.bind(this));
321,7: html.find('.activate').click(this._activate.bind(this));
322,7: html.find('.activate').contextmenu(this._deactivate.bind(this));
324,7: html.find('.sensorsubmit').click(this._shipPhase.bind(this));
325,7: html.find('.pilotsubmit').click(this._shipPhase.bind(this));
326,7: html.find('.gunnersubmit').click(this._shipPhase.bind(this));
327,7: html.find('.engineersubmit').click(this._shipPhase.bind(this));
333,8: html.find('li.item').each((i, li) => {
342,7: html.find('.crew-edit').click(this._onCrewEdit.bind(this));
343,7: html.find('.crew-remove').click(this._onCrewRemove.bind(this));
344,7: html.find('.crew-position').change(this._onChangePosition.bind(this));
C:\Users\paul\OneDrive\Documents\Development\AlienRPG Module Developemt\alienrpg\module\item\item-sheet.js
174,8: html.find('.rollcomputer').contextmenu(this._onRollComputer.bind(this));
176,8: html.find('.rollcomputer').click(this._onRollComputerMod.bind(this));
180,8: html.find('.rollcomputer').click(this._onRollComputer.bind(this));
182,8: html.find('.rollcomputer').contextmenu(this._onRollComputerMod.bind(this));
185,7: html.find('.currency').on('change', this._currencyField.bind(this));
C:\Users\paul\OneDrive\Documents\Development\AlienRPG Module Developemt\alienrpg\module\item\item.js
83,37: let modifier = parseInt(html.find('[name=modifier]')[0].value);
84,38: let stressMod = parseInt(html.find('[name=stressMod]')[0].value);
126,37: let modifier = parseInt(html.find('[name=modifier]')[0].value);
227,38: let shooter = parseInt(html.find('[name=FirerSelect]')[0].value);
230,39: let rangeMod = parseInt(html.find('[name=rangeMod]')[0]?.value);
231,39: let modifier = parseInt(html.find('[name=modifier]')[0].value);
232,40: let stressMod = parseInt(html.find('[name=stressMod]')[0].value);
328,38: let shooter = parseInt(html.find('[name=FirerSelect]')[0].value);
331,39: let rangeMod = parseInt(html.find('[name=rangeMod]')[0]?.value);
332,39: let modifier = parseInt(html.find('[name=modifier]')[0].value);
333,40: let stressMod = parseInt(html.find('[name=stressMod]')[0].value);
414,38: let shooter = parseInt(html.find('[name=FirerSelect]')[0].value);
417,39: let modifier = parseInt(html.find('[name=modifier]')[0].value);
418,40: let stressMod = parseInt(html.find('[name=stressMod]')[0].value);
517,36: let modifier = parseInt(html.find('[name=modifier]')[0]?.value);
C:\Users\paul\OneDrive\Documents\Development\AlienRPG Module Developemt\alienrpg\module\alienrpg.js
327,9: // html.find('img[src="icons/svg/clockwork.svg"]').attr('src', 'systems/alienrpg/images/paused-alien.png');
428,6: html.find('button.alien-Push-button').each((i, li) => {
C:\Users\paul\OneDrive\Documents\Development\AlienRPG Module Developemt\alienrpg\module\alienRPGConfig.js
29,7: html.find('button[name="reset"]').click(this.onReset.bind(this));
32,7: html.find('button[name="addcrt"]').click(this.onCRT.bind(this));
C:\Users\paul\OneDrive\Documents\Development\AlienRPG Module Developemt\alienrpg\module\CBTracker.js
86,28: let targetId = html.find('#initiative-swap')[0]?.value;