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Animation skeletons don't import correctly in Blender 2.79b #20

@ahopja

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@ahopja

Simply put, if I tried to import an .egg model with animations it just doesn't import correctly, I'm not sure if it's an .egg issue or an importer issue.

Here's an image of t-pose
image
And here's me moving every bone away from the origin
image
Some parts of the model just don't get converted with the skeleton rig.

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