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Hi,
I've been rendering some simulations data that I have using this code and things look really great in general! I've run into a problem recently where dark rings can be seen when rendering a long layer of plastic spheres. (Hopefully the attached pic goes through). I've tried a few things with the camera angle and the aperture radius but nothing seems to help much. I was wondering if you had any ideas? I can also post the data and a minimal example.
Thank you for any help you can provide!
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