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mkliermanbudak7273
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Re-add keywords to WidgetBlueprintHookData class
Re-add NotBlueprintable, BlueprintType, EditInlineNew to WidgetBlueprintHookData class definition
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Mods/SML/Source/SML/Public/Patching/WidgetBlueprintHookManager.h

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@@ -104,7 +104,7 @@ class SML_API UWidgetBlueprintHookSlot_Canvas : public UWidgetBlueprintHookSlot
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};
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/** Data required to hook into the existing widget blueprint */
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UCLASS()
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UCLASS(NotBlueprintable, BlueprintType, EditInlineNew)
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class SML_API UWidgetBlueprintHookData : public UDataAsset {
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GENERATED_BODY()
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public:

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