diff --git a/CircleCI-Sample/AppDelegate.swift b/CircleCI-Sample/AppDelegate.swift index 4373b00..c21c41c 100644 --- a/CircleCI-Sample/AppDelegate.swift +++ b/CircleCI-Sample/AppDelegate.swift @@ -13,6 +13,7 @@ class AppDelegate: UIResponder, UIApplicationDelegate { var window: UIWindow? + //862fc9badfda97997daabbcdb795a8d25aa14271 func application(application: UIApplication, didFinishLaunchingWithOptions launchOptions: [NSObject: AnyObject]?) -> Bool { // Override point for customization after application launch. @@ -22,6 +23,11 @@ class AppDelegate: UIResponder, UIApplicationDelegate { func applicationWillResignActive(application: UIApplication) { // Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state. // Use this method to pause ongoing tasks, disable timers, and throttle down OpenGL ES frame rates. Games should use this method to pause the game. + + NSLog("test") + NSLog("test") + NSLog("test") + NSLog("test") } func applicationDidEnterBackground(application: UIApplication) { @@ -42,5 +48,6 @@ class AppDelegate: UIResponder, UIApplicationDelegate { } + } diff --git a/CircleCI-Sample/ViewController.swift b/CircleCI-Sample/ViewController.swift index 88f6935..6b4b3e4 100644 --- a/CircleCI-Sample/ViewController.swift +++ b/CircleCI-Sample/ViewController.swift @@ -8,11 +8,24 @@ import UIKit + + class ViewController: UIViewController { override func viewDidLoad() { super.viewDidLoad() + + + NSLog("test") + NSLog("test") + NSLog("test") + NSLog("test") + NSLog("test") + NSLog("test") + NSLog("test") + NSLog("test") + NSLog("test") // Do any additional setup after loading the view, typically from a nib. }