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Description
What is the game you are using with IL2CPP Resolver?
706990
Details:
I've Initialized IL2CPP through IL2CPP::Initialize(true)
it were successful. For some reason IL2CPP::Callback::Initialize()
crashes game, same with when I'm trying to get method pointer (uintptr_t)IL2CPP::Class::Utils::GetMethodPointer("PLH", "Add")
also I guess it happens for all the functions.
I used Pre-HeaderOnly Version, cause new one not compiling on my project for some reason it tells functions or something like that already exist in project.
Project: .DLL
Inject program: System Informer (launched with admin rights)
Errors from: output_log.txt (AppData\LocalLow\Skullcap Studios\BLOCKPOST)
========== OUTPUTTING STACK TRACE ==================
0x60183573 (GameAssembly) il2cpp_domain_get_assemblies
0x6241C9B3 (AssemblyClient) [D:\LangProjects\C++\AssemblyClient\external\Il2cpp_Resolver\Functions\Domain.hpp:14] IL2CPP::Domain::GetAssemblies
0x6241C6E3 (AssemblyClient) [D:\LangProjects\C++\AssemblyClient\external\Il2cpp_Resolver\Functions\Class.cpp:72] IL2CPP::Class::Find
0x6241CD2F (AssemblyClient) [D:\LangProjects\C++\AssemblyClient\external\Il2cpp_Resolver\Functions\Class.cpp:184] IL2CPP::Class::Utils::GetMethodPointer
0x62585817 (AssemblyClient) [D:\LangProjects\C++\AssemblyClient\src\sdk.h:46] Offsets::RegisterOffsets
0x6258559D (AssemblyClient) [D:\LangProjects\C++\AssemblyClient\src\main.cpp:160] MainThread
0x7665FCC9 (KERNEL32) BaseThreadInitThunk
0x777C80CE (ntdll) RtlGetAppContainerNamedObjectPath
0x777C809E (ntdll) RtlGetAppContainerNamedObjectPath
========== END OF STACKTRACE ===========
crash.dmp
Exception code: 0xc0000005
The thread tried to read from or write to a virtual address for which it does not have the appropriate access.
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Minimal, Complete and Verifiable Example code:
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