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Unity
timrademaker edited this page Oct 10, 2020
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To set up the Unity base directory, so that Unity can be used in the other functions, use the function init and pass in the directory Unity is located in. Example: C:/Program Files/Unity Hub/2019.2f.
Execute a method from an editor script, use the execute-function.
This can be used to build a project.
methodToExecute follows the following convention: [Namespace.]ClassName.FunctionName, where FunctionName is a public static member function of ClassName.
To run tests using Unity's testing framework, use the runTests function.
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