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Fix Setup bleeding edge Godot step in CI
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β€Ž.github/workflows/build.ymlβ€Ž

Lines changed: 5 additions & 4 deletions
Original file line numberDiff line numberDiff line change
@@ -97,8 +97,8 @@ jobs:
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run: |
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set -eux
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GODOT_BIN=./godot-artifacts/godot.linuxbsd.editor.x86_64.mono
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GDEXTENSION_DIR=./gdextension_api
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GODOT_BIN=`pwd`/godot-artifacts/godot.linuxbsd.editor.x86_64.mono
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GDEXTENSION_DIR=`pwd`/gdextension_api
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ls godot-artifacts
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chmod +x $GODOT_BIN
@@ -186,11 +186,12 @@ jobs:
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- name: 'Setup bleeding edge Godot πŸ—οΈ'
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id: setup-godot
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if: ${{ env.BLEEDING_EDGE_GODOT }}
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shell: bash
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run: |
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set -eux
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GODOT_BIN=./godot-artifacts/godot.windows.editor.x86_64.mono
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GDEXTENSION_DIR=./gdextension_api
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GODOT_BIN=`pwd`/godot-artifacts/godot.windows.editor.x86_64.mono
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GDEXTENSION_DIR=`pwd`/gdextension_api
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ls godot-artifacts
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chmod +x $GODOT_BIN

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