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Fix CI
1 parent 9e51222 commit 0808cfa

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-34
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5 files changed

+34
-34
lines changed

.github/workflows/build_android.yml

Lines changed: 8 additions & 8 deletions
Original file line numberDiff line numberDiff line change
@@ -24,32 +24,32 @@ jobs:
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- name: Build android debug (arm32)
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cache-name: export_template_debug_android_arm32
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target: template_debug
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sconsflags: arch=arm32
27+
scons-flags: arch=arm32
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- name: Build android release (arm32)
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cache-name: export_template_release_android_arm32
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target: template_release
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sconsflags: arch=arm32
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scons-flags: arch=arm32
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- name: Build android debug (arm64)
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cache-name: export_template_debug_android_arm64
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target: template_debug
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sconsflags: arch=arm64
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scons-flags: arch=arm64
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- name: Build android release (arm64)
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cache-name: export_template_release_android_arm64
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target: template_release
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sconsflags: arch=arm64
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scons-flags: arch=arm64
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- name: Build android debug (x86_64)
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cache-name: export_template_debug_android_x86_64
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target: template_debug
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sconsflags: arch=x86_64
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scons-flags: arch=x86_64
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- name: Build android release (x86_64)
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cache-name: export_template_release_android_x86_64
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target: template_release
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sconsflags: arch=x86_64
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scons-flags: arch=x86_64
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steps:
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- name: Maximize build space
@@ -92,14 +92,14 @@ jobs:
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- name: Compilation release (arm32)
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uses: ./.github/actions/godot-build
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with:
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sconsflags: ${{ env.SCONSFLAGS }} arch=arm32
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scons-flags: ${{ env.SCONSFLAGS }} arch=arm32
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platform: android
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target: template_release
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- name: Compilation
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uses: ./.github/actions/godot-build
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with:
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sconsflags: ${{ matrix.sconsflags }}
102+
scons-flags: ${{ matrix.scons-flags }}
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platform: android
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target: ${{ matrix.target }}
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.github/workflows/build_ios.yml

Lines changed: 3 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -20,12 +20,12 @@ jobs:
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- name: Build ios debug (arm64)
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cache-name: export_template_debug_ios_arm64
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target: template_debug
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sconsflags: arch=arm64
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scons-flags: arch=arm64
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- name: Build ios release (arm64)
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cache-name: export_template_release_ios_arm64
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target: template_release
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sconsflags: arch=arm64
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scons-flags: arch=arm64
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steps:
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- name: Clone Godot Engine
@@ -49,7 +49,7 @@ jobs:
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- name: ${{ matrix.name }}
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uses: ./.github/actions/godot-build
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with:
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sconsflags: ${{ matrix.sconsflags }}
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scons-flags: ${{ matrix.scons-flags }}
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platform: ios
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target: ${{ matrix.target }}
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.github/workflows/build_linux.yml

Lines changed: 6 additions & 6 deletions
Original file line numberDiff line numberDiff line change
@@ -20,27 +20,27 @@ jobs:
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- name: Build editor release x86_64 (target=editor)
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cache-name: editor_release_linux_x86_64
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target: editor
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sconsflags: ''
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scons-flags: ''
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- name: Build editor debug (target=editor, debug_symbols=true )
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cache-name: editor_debug_linux_x86_64
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target: editor
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sconsflags: debug_symbols=true
28+
scons-flags: debug_symbols=true
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- name: Build editor dev (target=editor, dev_build=yes, debug_symbols=true )
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cache-name: editor_dev_linux_x86_64
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target: editor
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sconsflags: dev_build=yes debug_symbols=true
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scons-flags: dev_build=yes debug_symbols=true
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- name: Build release template x86_64
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cache-name: export_template_release_linux_x86_64
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target: template_release
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sconsflags: ''
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scons-flags: ''
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- name: Build debug template x86_64
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cache-name: export_template_debug_linux_x86_64
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target: template_debug
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sconsflags: ''
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scons-flags: ''
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steps:
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- name: Maximize build space
@@ -78,7 +78,7 @@ jobs:
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- name: Compilation
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uses: ./.github/actions/godot-build
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with:
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sconsflags: ${{ matrix.sconsflags }}
81+
scons-flags: ${{ matrix.scons-flags }}
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platform: linuxbsd
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target: ${{ matrix.target }}
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.github/workflows/build_macos.yml

Lines changed: 11 additions & 11 deletions
Original file line numberDiff line numberDiff line change
@@ -20,52 +20,52 @@ jobs:
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- name: Build editor release x86_64 (target=editor)
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cache-name: editor_release_macos_x86_64
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target: editor
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sconsflags: arch=x86_64
23+
scons-flags: arch=x86_64
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- name: Build editor debug x86_64 (target=editor, debug_symbols=true )
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cache-name: editor_debug_macos_x86_64
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target: editor
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sconsflags: arch=x86_64 debug_symbols=true
28+
scons-flags: arch=x86_64 debug_symbols=true
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- name: Build editor dev x86_64 (target=editor, dev_build=yes, debug_symbols=true )
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cache-name: editor_dev_macos_x86_64
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target: editor
33-
sconsflags: arch=x86_64 dev_build=yes debug_symbols=true
33+
scons-flags: arch=x86_64 dev_build=yes debug_symbols=true
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- name: Build release template x86_64
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cache-name: export_template_release_macos_x86_64
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target: template_release
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sconsflags: arch=x86_64
38+
scons-flags: arch=x86_64
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- name: Build debug template x86_64
4141
cache-name: export_template_debug_macos_x86_64
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target: template_debug
43-
sconsflags: arch=x86_64
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scons-flags: arch=x86_64
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- name: Build editor release arm64 (target=editor)
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cache-name: editor_release_macos_arm64
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target: editor
48-
sconsflags: arch=arm64
48+
scons-flags: arch=arm64
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- name: Build editor debug arm64 (target=editor, debug_symbols=true )
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cache-name: editor_debug_macos_arm64
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target: editor
53-
sconsflags: arch=arm64 debug_symbols=true
53+
scons-flags: arch=arm64 debug_symbols=true
5454

5555
- name: Build editor dev arm64 (target=editor, dev_build=yes, debug_symbols=true )
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cache-name: editor_dev_macos_arm64
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target: editor
58-
sconsflags: arch=arm64 dev_build=yes debug_symbols=true
58+
scons-flags: arch=arm64 dev_build=yes debug_symbols=true
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6060
- name: Build release template arm64
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cache-name: export_template_release_macos_arm64
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target: template_release
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sconsflags: arch=arm64
63+
scons-flags: arch=arm64
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6565
- name: Build debug template arm64
6666
cache-name: export_template_debug_macos_arm64
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target: template_debug
68-
sconsflags: arch=arm64
68+
scons-flags: arch=arm64
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7070
steps:
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- name: Clone Godot Engine
@@ -99,7 +99,7 @@ jobs:
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- name: Compilation
100100
uses: ./.github/actions/godot-build
101101
with:
102-
sconsflags: ${{ matrix.sconsflags }}
102+
scons-flags: ${{ matrix.scons-flags }}
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platform: macos
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target: ${{ matrix.target }}
105105

.github/workflows/build_windows.yml

Lines changed: 6 additions & 6 deletions
Original file line numberDiff line numberDiff line change
@@ -25,31 +25,31 @@ jobs:
2525
cache-name: editor_release_windows_x86_64
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target: editor
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should-clean: true
28-
sconsflags: ''
28+
scons-flags: ''
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3030
- name: Build editor debug (target=editor, debug_symbols=true )
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cache-name: editor_debug_windows_x86_64
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target: editor
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should-clean: false
34-
sconsflags: debug_symbols=true
34+
scons-flags: debug_symbols=true
3535

3636
- name: Build editor dev (target=editor, dev_build=yes, debug_symbols=true )
3737
cache-name: editor_dev_windows_x86_64
3838
target: editor
3939
should-clean: false
40-
sconsflags: dev_build=yes debug_symbols=true
40+
scons-flags: dev_build=yes debug_symbols=true
4141

4242
- name: Build release template
4343
cache-name: export_template_release_windows_x86_64
4444
target: template_release
4545
should-clean: true
46-
sconsflags: ''
46+
scons-flags: ''
4747

4848
- name: Build debug template
4949
cache-name: export_template_debug_windows_x86_64
5050
target: template_debug
5151
should-clean: false
52-
sconsflags: ''
52+
scons-flags: ''
5353

5454
steps:
5555
- name: Clone Godot Engine
@@ -78,7 +78,7 @@ jobs:
7878
- name: Compilation
7979
uses: ./.github/actions/godot-build
8080
with:
81-
sconsflags: ${{ matrix.sconsflags }}
81+
scons-flags: ${{ matrix.scons-flags }}
8282
platform: windows
8383
target: ${{ matrix.target }}
8484

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