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Hi, thanks for your good work!
I'm trying to verify a reinforcement learning algorithm in a pymunk environment. But I found that almost all joints in pymunk are not moveable, which means I can't assign actions to them. Is there any way to modify the kinematic properties of joints during the simulation? For example. how to control the sliding speed for "Slide Joint" ?
If it's not possible to control the preset joints, how do I create my own customized joint in Python?
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