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bugSomething isn't workingSomething isn't working
Description
Describe the Bug
The parsing of WebGLContextEvent.webidl:
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.15
[Exposed=Window]
interface WebGLContextEvent : Event {
[Throws] constructor(DOMString type, optional WebGLContextEventInit eventInit = {});
readonly attribute DOMString statusMessage;
};
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.15
dictionary WebGLContextEventInit : EventInit {
DOMString statusMessage;
};
fails the following error:
[src/main.rs:29] parsed = Err(
Failure(
Code(
CompleteStr(
"/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at https://mozilla.org/MPL/2.0/. */\n\n// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.15\n[Exposed=Window]\ninterface WebGLContextEvent : Event {\n [Throws] constructor(DOMString type, optional WebGLContextEventInit eventInit = {});\n readonly attribute DOMString statusMessage;\n};\n\n// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.15\ndictionary WebGLContextEventInit : EventInit {\n DOMString statusMessage;\n};\n",
),
Custom(
0,
),
),
),
)
Steps to Reproduce
let parsed = weedle::parse("
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.15
[Exposed=Window]
interface WebGLContextEvent : Event {
[Throws] constructor(DOMString type, optional WebGLContextEventInit eventInit = {});
readonly attribute DOMString statusMessage;
};
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.15
dictionary WebGLContextEventInit : EventInit {
DOMString statusMessage;
};
");
The problem appears to be the following content: optional WebGLContextEventInit eventInit = {}
. Removing the default value declaration to have optional WebGLContextEventInit eventInit
makes the parsing work OK.
Expected Behavior
The WebIDL is parsed properly and the corresponding AST is returned.
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bugSomething isn't workingSomething isn't working