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@@ -568,7 +568,6 @@ The `options` provides the following configurations and event callbacks for you.
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|`autoPlay`| boolean |`true`| Automatically starts the animation. |
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|`keyframes`| Array \| object || An array of keyframe objects, or a keyframe object whose property are arrays of values to iterate over. See [basic usage](#basic-usage) for more details. |
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|`animationOptions`| number \| object || An **integer** representing the animation's duration (in milliseconds), or an **object** containing one or more timing properties. See [basic usage](#basic-usage) for more details. |
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|`onReady`| function || It's invoked when an animation is ready to play. You can access the [playState](#basic-usage), [animate](#dynamic-interactions-with-animation) and [animation](#getting-animations-information) from the event object. |
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|`onUpdate`| function || It's invoked when an animation enters the `running` state or changes state. You can access the [playState](#basic-usage), [animate](#dynamic-interactions-with-animation) and [animation](#getting-animations-information) from the event object. |
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|`onFinish`| function || It's invoked when an animation enters the `finished` state. You can access the [playState](#basic-usage), [animate](#dynamic-interactions-with-animation) and [animation](#getting-animations-information) from the event object. |
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