I set up the sample according to the readme instructions, but get an unhandled exception when doing the following:
- Start SimpleServer. Seems to be running fine: https://i.imgur.com/bwTWLuL.png
- Start Unity Client and call CoConnect via coroutine in the Start() method: https://i.imgur.com/T7beFy7.png
- Server throws this: https://i.imgur.com/p8FfFlj.png ("Duplicate add MessageReader")