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请教一下关于warp shuffle f4unction中的mask #363

@BigFaceBoy

Description

@BigFaceBoy

显卡:nvidia l40
测试代码:

#define SIZE 1024

__global__ void test_shfl_sync(int* x, int N){
    int tid = threadIdx.x;
    int val = tid ;

    x[tid] = __shfl_sync(0xffffffff, val, 0);
    __syncwarp();
}
int main(){
    int* x = (int *)malloc(sizeof(int) * SIZE);
    int* y = (int *)malloc(sizeof(int) * SIZE);

    for(int i = 0; i < SIZE; i++){
        x[i] = i;
        y[i] = 0;
    }

    int *d_x1;
    cudaMalloc(&d_x1, sizeof(int) * SIZE);
    cudaMemcpy(d_x1, x, sizeof(int) * SIZE, cudaMemcpyHostToDevice);

    int THREAD_NUM_PER_BLOCK = 64;
    int block_num = (SIZE + THREAD_NUM_PER_BLOCK - 1) / THREAD_NUM_PER_BLOCK;

    test_shfl_sync<<<block_num, THREAD_NUM_PER_BLOCK>>>(d_x1, SIZE); 

    cudaDeviceSynchronize();
    cudaMemcpy(y, d_x1, sizeof(int) * SIZE, cudaMemcpyDeviceToHost);

    for(int i = 0; i < 64; i++){
        printf("%d ", y[i]);
    }

    printf("\n");
}

打印是:0 0 ... 0 32 32 ... 32, 这个如预期,然后我修改mask为 0x0000ffff,

__global__ void test_shfl_sync(int* x, int N){
    int tid = threadIdx.x;
    int val = tid ;

    x[tid] = __shfl_sync(0x0000ffff, val, 0);
    __syncwarp();
}

打印还是:0 0 ... 0 32 32 ... 32, 这就搞不懂了

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