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Description
Description of the feature
Currently, the component based uGUI is used to display the debug console.
It would be nice if Unity's new "UI Toolkit" could be used as alternative. This includes
- a UXML file for the layout
- a USS file for the style
- code to bind the UI elements to methods of the debug console
- probably refactoring of the current code to be UI agnostic
Maybe a UIDocument could be referenced in the DebugLogManager. If it is set then the console UI is shown by instantiating and adding the UXMl file to the UIDocument's rootVisualElement.
Additional info
Thanks for this project!
yasirkula and Bian-Sh