Made curve a dancer in HTML5 canvas.
- Loading
- Rope
- Siri-Wave
- Water
- Sprout
- Scale-To
- Points-To
- Rotate
- Word
- Perlin-Noise
- Simple
- Simple-ES5
- Lerp Color
- Curves
- Line
- Close
$ npm install curvejsimport curvejs from 'curvejs'Or get it by the cdn and link curve.min.js in your HTML:
<script src="https://unpkg.com/curvejs@0.3.3/dist/curve.min.js"></script>Then start to dance:
var Stage = curvejs.Stage,
    Curve = curvejs.Curve,
    canvas = document.getElementById('myCanvas'),
    stage = new Stage(canvas),
    rd = function() {
        return -2 + Math.random() * 2
    }
var curve = new Curve({
    color: '#00FF00',
    points: [277, 327, 230, 314, 236, 326, 257, 326],
    data: [rd(), rd(), rd(), rd(), rd(), rd(), rd(), rd()],
    motion: function motion(points, data) {
      points.forEach(function (item, index) {
          points[index] += data[index]
      })
    }
})
stage.add(curve)
function tick(){
    stage.update()
    requestAnimationFrame(tick)
}
tick()var curve = new Curve({
    points: [277, 327, 230, 314, 236, 326, 257, 326],
    data: {angle: 0, r:5 ,step:Math.PI / 50 },
    motion: curvejs.motion.dance
})In this motion directory, there are already some built-in motion. you can submit your motion and then create a pull request to the project.
Format and specification of your motion:
/**
 * move motion.
 *
 * @param {points}
 * @param {data}
 *      data rule example:
 *      [1, 0.2, -3, 0.7, 0.5, 0.3, -1, 1]
 */
export default function (points, data) {
    points.forEach(function (item, index) {
        points[index] += data[index]
    })
}The group id is 179181560. Welcome to join the group.
Copyright (c) 2017-present, dntzhang & AlloyTeam
