Fix DirectAttackSimulator randomization_seed inconsistency by ensuring deterministic template ordering #42203
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Problem
Users running SafetyEvaluation with
direct_attack
evaluator twice using the samerandomization_seed
were getting different query sets. They expected 200 matching queries but only got 100 matches, indicating non-deterministic behavior despite using identical seeds.Root Cause
The issue was in
AdversarialTemplateHandler._get_content_harm_template_collections()
where templates were processed in non-deterministic order:This caused:
AdversarialSimulator
randomization_seed
produced different query sets across runsSolution
Changed template processing to use sorted keys for deterministic ordering:
Impact
randomization_seed
now produces identical query setsTesting
Added comprehensive test coverage:
test_template_handler_determinism.py
: Validates template ordering consistencytest_direct_attack_determinism.py
: Tests DirectAttackSimulator deterministic behaviorAll tests confirm the fix resolves the issue:
Example Usage
Closes issue where DirectAttackSimulator with identical randomization_seed produced different results.
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