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@Popov72 Popov72 commented Nov 13, 2025

I also added the ability to set an InternalTexture texture in ShaderMaterial, to avoid wrapping it to a BaseTexture.

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bjsplat commented Nov 13, 2025

Please make sure to label your PR with "bug", "new feature" or "breaking change" label(s).
To prevent this PR from going to the changelog marked it with the "skip changelog" label.

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bjsplat commented Nov 13, 2025

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bjsplat commented Nov 13, 2025

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bjsplat commented Nov 13, 2025

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bjsplat commented Nov 13, 2025

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bjsplat commented Nov 13, 2025

@deltakosh deltakosh enabled auto-merge (squash) November 13, 2025 16:32
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bjsplat commented Nov 13, 2025

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bjsplat commented Nov 13, 2025

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bjsplat commented Nov 13, 2025

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bjsplat commented Nov 13, 2025

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bjsplat commented Nov 13, 2025

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bjsplat commented Nov 13, 2025

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bjsplat commented Nov 13, 2025

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bjsplat commented Nov 13, 2025

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bjsplat commented Nov 13, 2025

@deltakosh deltakosh merged commit e721b03 into BabylonJS:master Nov 13, 2025
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