-
Notifications
You must be signed in to change notification settings - Fork 152
Rework NativeTracing to be built on top of the PerfTrace helper from JsRuntime's Foundation lib #1569
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Rework NativeTracing to be built on top of the PerfTrace helper from JsRuntime's Foundation lib #1569
Conversation
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Pull Request Overview
This PR reworks the NativeTracing plugin to use the new PerfTrace helper from JsRuntime's Foundation library instead of the direct arcana trace_region implementation. The changes also add NativeTracing initialization to the iOS app and include a commented-out line for enabling tracing via the Babylon.js API.
Key changes:
- Refactored NativeTracing implementation to use PerfTrace API with handle-based tracing
- Updated dependencies in CMakeLists files to point to forked repositories with new PerfTrace support
- Integrated NativeTracing into the iOS app's initialization flow
Reviewed Changes
Copilot reviewed 6 out of 6 changed files in this pull request and generated 1 comment.
Show a summary per file
| File | Description |
|---|---|
| Plugins/NativeTracing/Source/NativeTracing.cpp | Refactored to use Babylon::PerfTrace API instead of arcana::trace_region |
| Plugins/NativeTracing/CMakeLists.txt | Added Foundation library dependency |
| CMakeLists.txt | Updated arcana.cpp and JsRuntimeHost dependency URLs and commit tags to forked versions |
| Apps/Playground/iOS/LibNativeBridge.mm | Added NativeTracing::Initialize call in iOS app initialization |
| Apps/Playground/Scripts/experience.js | Added commented-out line to enable performance tracing through Babylon.js API |
| Apps/Playground/CMakeLists.txt | Added NativeTracing to Playground target link libraries |
💡 Add Copilot custom instructions for smarter, more guided reviews. Learn how to get started.
bghgary
left a comment
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Discussed offline.
Update to merged commits
…ools.EndPerformanceCounter to Babylon Native counterparts (#17450) NativeTracing has been partially implemented in Babylon Native for a long time. These changes hook up the Babylon.js perf tracing related APIs in Tools to the Babylon Native tracing APIs. This extra functionality will only execute in the context of Babylon Native, and is resilient to older versions of Babylon Native. For these changes to fully work, they need BabylonJS/BabylonNative#1569. Couple additional changes related to our native interfaces: - I did a little bit of cleanup on the `INative` interface to make it more type safe - ~I added a declation for the `_native` global in `INativeInterfaces.ts`, which makes it visible globally everywhere so it doesn't have to be redeclared in every file it is used in. However, I declared it as potentially undefined (since it is), so I didn't touch a few files that already declared it as non nullable (like NativeEngine) as there would be a ton of changes and I didn't want this PR to get too overloaded.~ Never mind, not in the mood to battle the custom umd type declaration generation script today.
This PR depends on BabylonJS/JsRuntimeHost#125