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Implement CesiumRasterOverlays::VectorDocumentRasterOverlay
in Unreal
#1677
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@kring Pinging you to let you know this is in a PR if you want to give it a try! |
…nto vector-overlay
What I assume to be a shared_ptr issue has appeared in the most recent round of changes - somehow a double free is happening to the GeoJsonDocument, but I can't tell where that might be happening. |
@azrogers I'm using this branch and trying to recreate this screenshot: I've created a I've added this to my level blueprint: And that event function looks like this: But what I can't figure out is how to set the style on particular features. Looking only briefly at the code, it looks like it might not be hooked up yet. Is that right? |
@kring I've added blueprint functions for working with GeoJsonObject styling so you should be able to set it up now! |
I tried to add a raster overlay with this GeoJSON (click Download and then GeoJSON), loaded from a file URL. It doesn't report any errors in the log, but nothing appears. Debugging it very briefly, I think the immediate problem is that |
Oh sorry, I'm wrong. |
The problem was that |
Thanks @azrogers! |
This is the Cesium for Unreal counterpart to CesiumGS/cesium-native#1163. That PR will need to be merged before this one is.