Skip to content
View Cutremo's full-sized avatar
  • Málaga

Organizations

@La-Guild

Block or report Cutremo

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Maximum 250 characters. Please don't include any personal information such as legal names or email addresses. Markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
Cutremo/README.md

Hello! I'm Ángel Siendones Sillero! (/0.0)/

About me

  • 🗺 Spanish, English.
  • 🏳️‍🌈 Any Pronouns.
  • 🎮 Software Craftperson, Game developer.
  • 🏛️ Strong interest in well-known, established software principles.
  • 🤝 Team culture as a cornerstone.
  • 🔥 Check my games on My Itch.io page!

Listen to the Software Engineering Podcast I cohost:

Watch one of my talks:

Communities I organize:

Find my thoughts about software development also on:

My articles:


Readings

📚 Index:

  • Inspiring => 🚀️
  • Favourite => ⭐️

Books

📖 Current readings:

  • The Pragmatic Programmer: From Journeyman to Master; Andrew Hunt, David Thomas
  • Accelerate: The Science of Lean Software and DevOps: Building and Scaling High Performing Technology Organizations; Nicole Forsgren PhD, Jez Humble, Gene Kim
  • Software Economics; Luis Artola
  • Game Engine Architecture; Jason Gregory.

📕 Previous readings:

  • TDD by Example; Kent Beck. ⭐️ 🚀️
  • Extreme Programming Explained (2nd edition); Kent Beck. ⭐️ 🚀️
  • The Clean Coder: A Code of Conduct for Professional Programmers; Robert Martin. 🚀️
  • Domain-Driven Design; Eric Evans. ⭐️ 🚀️
  • Clean Architecture: A Craftsman's Guide to Software Structure and Design: A Craftsman's Guide to Software Structure and Design; Robert Martin.
  • Game Programming Patterns; Robert Mystrom.
  • The Gamedev Business Handbook; Michael Futter.
  • Theory of Fun for Game Design; Raph Koster.
  • Clean Code: A Handbook of Agile Software Craftsmanship; Robert Martin. 🚀️
  • Mythical Man-Month, The: Essays on Software Engineering, Anniversary Edition; Fred Brooks. ⭐️
  • Unit Testing Principles, Practices and Patterns; Vladimir Khorikov. ⭐️
  • The Humble Programmer; Edsger W. Dijkstra. ⭐️
  • No Silver Bullet — Essence and Accidents of Software Engineering; Fred Brooks. ⭐️
  • UML Distilled 3rd Ed; Martin Fowler. ⭐️
  • Working Effectively with Legacy Code; Michael C. Feathers. ⭐️
  • Continuous Integration: Improving Software Quality and Reducing Risk; Paul M. Duvall, Steve Matyas, Andrew Glover.
  • Functional Programming in C#; Enrico Buonanno
  • Growing Object-Oriented Software Guided by Tests; Stephen Freeman, Nat Pryce.
  • Technical Agile Coaching with the Samman method; Emily Bache, Kent Beck.
  • Explore It!: Reduce Risk and Increase Confidence with Exploratory Testing; Elisabeth Hendrickson. ⭐️
  • Tidy First?: A Personal Exercise in Empirical Software Design; Kent Beck
  • Unified Software Development Process; Ivar Jacobson, Grady Booch, James Rumbaugh. 🚀️
  • Idea Flow: How to Measure the PAIN in Software Development; Arty Starr. ⭐️ 🚀️
  • Planning Extreme Programming; Kent Beck, Martin Fowler
  • C++ For C# Developers; Jackson Dunstan
  • Effective C++: 55 Specific Ways to Improve Your Programs and Designs; Scott Meyers
  • Talking with Tech Leads From Novices to Practitioners; Patrick Kua
  • Implementing Lean Software Development: From Concept to Cash; Mary Poppendieck, Tom Poppendieck
  • Team of Teams: New Rules of Engagement for a Complex World; Stanley McChrystal, Tantum Collins, David Silverman, Chris Fussell
  • Grokking Simplicity: Taming complex software with functional thinking; Eric Normand

🔍 Next readings:

  • Design By Contract; Bertrand Meyer.
  • Refactoring: Improving the Design of Existing Code; Martin Fowler.
  • Peopleware: Productive Projects and Teams; Tom DeMarco, Timothy Lister.
  • Continuous Delivery - Reliable Software Releases Through Build, Test And Deployment Automation; Dave Farley & Jez Humble.
  • Object Oriented Analysis and Design with Applications; Grady Booch.
  • Five Lines of Code: How and when to refactor; Christian Clausen

💎 Future readings:

  • Object Oriented Software Construction; Bertrand Meyer.
  • Extreme Programming Adventures in C#; Ron Jeffries.
  • Patterns of Enterprise Application Architecture; Martin Fowler
  • Extreme Programming Installed; Ron Jeffries.
  • C# In Depth; Jon Skeet.
  • xUnit Test Patterns Refactoring Test Code; Gerard Meszaros.
  • The Art of Readable Code; Dustin Boswell & Trevor Foucher.
  • Code Complete, 2nd Edition; Steve McConnell.
  • A Playful Production Process: For Game Designers (and Everyone); Richard Lemarchand.
  • Unity Shaders Bible; Fabrizio Espíndola.
  • Surviving Object Oriented Projects; Alistair Cockburn.
  • Measuring and Managing Performance in Organizations; Robert D. Austin, Tom DeMarco, Timothy Lister
  • What the Dormouse Said: How the Sixties Counterculture Shaped the Personal Computer Industry; Steven Levy
  • The Ghost of the Executed Engineer: Technology and the Fall of the Soviet Union; Loren R. Graham


Recent activity

GitHub

Cutremo's GitHub stats

Technologies used in these repos

Top Langs


Pinned Loading

  1. KentBeck.TDDByExample KentBeck.TDDByExample Public

    Examples 1 and 2 of 'TDD by Examples' by Kent Beck. Developed in Unity

    C#

  2. RicardoGuzmanVelasco/AdvanceWars RicardoGuzmanVelasco/AdvanceWars Public

    C# 4 1

  3. Bounce Bounce Public

    Small Mobile Game aimed to practice Asynchrony, Networking and E2E testing and github actions amongst other things

    C# 2

  4. AdventOfCode.2022 AdventOfCode.2022 Public

    C#