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Convert font data for Atari 8 bit ( probably others too ) . Raw data, monochrome bitmap and assembler code.

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GRHOnline/Mono8bitmap

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Mono8bitmap

Convert font data for Atari 8 bit ( probably others too ) . Raw data, monochrome bitmap and assembler code.

The program needs a file called "files.txt" to get the filenames and to set the file types ( see the exe folder for an example ). Always read / edit this before running.

When loading an image file into the program it expects the following.

Windows Bitmap file format aka .BMP

32 x 256 pixels

Bit depth 1 or 2 colours

Size 1086 bytes

You can generate a test bitmap by setting the the input type as 'W' and the output type as 'M'.

The program has been compiled and tested on Windows 10 using the included C++ compiler that comes with Code:Blocks. Further testing done on Lubuntu using the g++ compiler. I used the default file viewer / paint programs to view the bitmaps and found Windows was more tolerant with incorrect header data in the bitmap files.

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Convert font data for Atari 8 bit ( probably others too ) . Raw data, monochrome bitmap and assembler code.

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