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Add Cache implementations for Vec<String>
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node-graph/gcore/src/context_modification.rs

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@@ -31,6 +31,7 @@ async fn context_modification<T>(
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Context -> Vec<NodeId>,
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Context -> Vec<f64>,
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Context -> Vec<f32>,
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Context -> Vec<String>,
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Context -> Table<Vector>,
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Context -> Table<Graphic>,
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Context -> Table<Raster<CPU>>,

node-graph/interpreted-executor/src/node_registry.rs

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@@ -165,6 +165,7 @@ fn node_registry() -> HashMap<ProtoNodeIdentifier, HashMap<NodeIOTypes, NodeCons
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async_node!(graphene_core::memo::MemoNode<_, _>, input: Context, fn_params: [Context => Vec<NodeId>]),
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async_node!(graphene_core::memo::MemoNode<_, _>, input: Context, fn_params: [Context => Vec<f64>]),
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async_node!(graphene_core::memo::MemoNode<_, _>, input: Context, fn_params: [Context => Vec<f32>]),
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async_node!(graphene_core::memo::MemoNode<_, _>, input: Context, fn_params: [Context => Vec<String>]),
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#[cfg(feature = "gpu")]
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async_node!(graphene_core::memo::MemoNode<_, _>, input: Context, fn_params: [Context => Arc<WasmSurfaceHandle>]),
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async_node!(graphene_core::memo::MemoNode<_, _>, input: Context, fn_params: [Context => WindowHandle]),

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