The Variable Storage plugin provides a structure and a set of functions that allow you to write multiple data into a single structure and then retrieve any written data from it.
Target version : UE5.0 ~ 5.5
Target platform : Windows
- Variable Storage can only contain these data types: Bool, Byte, Int32, Int64, Float, Name, String, Text, Vector, Rotator, Transform, Soft Object, Soft Class, Linear Color, Timespan.
- Data names cannot be repeated in Variable Storage. When merging Variable Storage structures, data with the same name will replace each other.
- Variable Storage Structure
- Contains data with unique names.
- Set Data To Variable Storage
- Writes data to the variable store under the name specified in "Data name".
- Set Data To Variable Storage (Array)
- Writes an array of data to the variable store under the name specified in "Data Name".
- Get Data To Variable Storage
- Gets data from the variable store with the name specified in "Data name".
- Get Data To Variable Storage (Array)
- Gets Array data from the variable store with the name specified in "Data name".
- Multi Append Variable Storage
- Combines an array of Variable Storage structures into a single Variable Storage structure.
- Example implementation:
- Update history:
- 1.1:
- Fixed some bugs.
- The variable storage can now contain new data types: Soft Object, Soft Class, Timespan.
- 1.1: