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Adds a structure and a set of functions that allow you to write multiple pieces of data to a single structure, and then retrieve any written data from it.

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H-D-OWL/Variable-Storage

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Variable Storage

Description

The Variable Storage plugin provides a structure and a set of functions that allow you to write multiple data into a single structure and then retrieve any written data from it.

Requirement

Target version : UE5.0 ~ 5.5

Target platform : Windows

Warning

  • Variable Storage can only contain these data types: Bool, Byte, Int32, Int64, Float, Name, String, Text, Vector, Rotator, Transform, Soft Object, Soft Class, Linear Color, Timespan.
  • Data names cannot be repeated in Variable Storage. When merging Variable Storage structures, data with the same name will replace each other.

Content

  • Variable Storage Structure
    • Contains data with unique names.

Снимок 6

  • Set Data To Variable Storage
    • Writes data to the variable store under the name specified in "Data name".

Снимок 1

  • Set Data To Variable Storage (Array)
    • Writes an array of data to the variable store under the name specified in "Data Name".

Снимок 2

  • Get Data To Variable Storage
    • Gets data from the variable store with the name specified in "Data name".

Снимок 3

  • Get Data To Variable Storage (Array)
    • Gets Array data from the variable store with the name specified in "Data name".

Снимок 4

  • Multi Append Variable Storage
    • Combines an array of Variable Storage structures into a single Variable Storage structure.

Снимок 5

  • Example implementation:

Снимок 7

  • Update history:
    • 1.1:
      • Fixed some bugs.
      • The variable storage can now contain new data types: Soft Object, Soft Class, Timespan.