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Import maps from Source Games

Radik edited this page Oct 15, 2025 · 5 revisions

For example we're going to import a maps from Half-life 2.

  1. Unpack materials VMT/VTF and models from the game's VPKs. You can do this with GCFScape
    1.1. Open this tool and unpack VPKs that have postfix name_dir.vpk. Usually you need *_misc and *_textures.

  2. Open the project settings (don't forget to enable Advanced settings) and update the following fields:

  • GodotVMF -> Import -> Gameinfo Path - SteamFolder/steamapps/common/Half-Life 2/hl2
  • GodotVMF -> Materials -> Import mode - Import from the gameinfo folder
  • GodotVMF -> Models -> Import - true
  1. Decompile some map from the game or create a new one.
  2. Try to import it in the godot project with VMFNode
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