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Import maps from Source Games
Radik edited this page Oct 15, 2025
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5 revisions
For example we're going to import a maps from Half-life 2.
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Unpack materials VMT/VTF and models from the game's VPKs. You can do this with GCFScape
1.1. Open this tool and unpack VPKs that have postfix name_dir.vpk. Usually you need*_misc
and*_textures
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Open the project settings (don't forget to enable
Advanced settings
) and update the following fields:
- GodotVMF -> Import -> Gameinfo Path -
SteamFolder/steamapps/common/Half-Life 2/hl2
- GodotVMF -> Materials -> Import mode -
Import from the gameinfo folder
- GodotVMF -> Models -> Import -
true
- Decompile some map from the game or create a new one.
- Try to import it in the godot project with
VMFNode